Overview

Request 1138058 accepted

- Update to 2.2.1:
* Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
* Added a default HDRI used when providing no hdri-file
* Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
* Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
* Added Open CASCADE BRep format to the OCCT plugin.
* Fixed an infamous issue when the Windows thumbnailer always steal the focus
* Fixed an issue with the binary release when opening draco files
* Fixed an issue with matcap textures
* Fixed an issue with HDRI lighting
* Fixed an issue with HDRI lighting when dropping HDRI after a model
* Fixed an issue where invalid option would not show on Windows
* Fixed an issue where previously loaded file would stay visible
* Fixed an issue when loading invalid EXR file as HDRI
* Fixed cheatsheet menu rendering under ‘Drop File Instructor’
* Fixed raytracing rendering issues
* Improved cheatsheet menu contrast for any background color
* Improved overall text contrast for any background color
* Improved performance when changing model and using a HDRI
* Improved HDRI cache performance
* Deprecated hdri option
* Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
* Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
* Deprecated render.background.hdri in favor of new options above
* Deprecated previous image API
* Add loader::loadGeometry allowing loading geometry from memory buffers
* Added a deprecation framework
* Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
* Added a Getting Started guide for beginners developers

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Request History
Michael Vetter's avatar

jubalh created request

- Update to 2.2.1:
* Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
* Added a default HDRI used when providing no hdri-file
* Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
* Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
* Added Open CASCADE BRep format to the OCCT plugin.
* Fixed an infamous issue when the Windows thumbnailer always steal the focus
* Fixed an issue with the binary release when opening draco files
* Fixed an issue with matcap textures
* Fixed an issue with HDRI lighting
* Fixed an issue with HDRI lighting when dropping HDRI after a model
* Fixed an issue where invalid option would not show on Windows
* Fixed an issue where previously loaded file would stay visible
* Fixed an issue when loading invalid EXR file as HDRI
* Fixed cheatsheet menu rendering under ‘Drop File Instructor’
* Fixed raytracing rendering issues
* Improved cheatsheet menu contrast for any background color
* Improved overall text contrast for any background color
* Improved performance when changing model and using a HDRI
* Improved HDRI cache performance
* Deprecated hdri option
* Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
* Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
* Deprecated render.background.hdri in favor of new options above
* Deprecated previous image API
* Add loader::loadGeometry allowing loading geometry from memory buffers
* Added a deprecation framework
* Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
* Added a Getting Started guide for beginners developers


Michael Vetter's avatar

jubalh accepted request

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