Overview
Request 1151572 accepted
- Update to version 1.7.5571~git20240221:
* Debugger: Migrates Memory Search tab to it's own widget
* Core: Correctly identify TOOL and Namco 246/256 bios (#10836)
* GameDB: Jak TLF Fixes
* GameDB: Add PCRTCOverscan to Crash Twinsanity (PAL)
* ImGuiManager: Defer scale updates
* 3rdparty/libchdr: Rebase to upstream 2a1119c
* PAD: Update to latest controller database.
* UI: Update SW Renderer Threads Tooltip
* GitHub: Update macOS versions on issue templates
* GS/Vulkan: Use fbfetch flag for subpass dependency
* GSBlock: Add Zen 4 to comment
* Misc: Rename Disable Depth Emulation
* Interpreter: Comment cleanup
* R5900: Comment cleanup
* GameDB: Various fixes
* PAD: Update to latest controller database.
* UI: Remove option to disable per-game settings
* GS: Fix crop scaling for software and bilinear (sharp)
* RAchievements: Fix off by one error in scratchpad reads
* GameDB: NTSC-J Overhaul
* OSD: Add icon for Slow-Mo
* Memcard: Fix incorrect order of directory/filename path components for _pcsx2_meta_directory files
* Memory cards: Update error message
* Qt: Update Base Translation
* GameDB: Add Autoflush to X2: Wolverine
* GS/HW: Only allow tex is fb on alpha if draw is recursive
* Qt: Revert to old icon
* Qt: Translation Fixes
* Debugger: Create check for successful QString conversion in MemoryViewerWidget.cpp
* Qt: Default to No for exit Memcard abort msgbox
* FS: Fix cover text truncation
* PAD: Update to latest controller database.
* GS: Move input recording shutdown to VMManager
* deps: Fix prefix for libbacktrace on Linux
* Qt: Increase controller settings window height
* SDLInputSource: Expose IOKit/MFI toggles
* deps: Bump to SDL2 2.30.0
* GameDB: Add patch for Samurai Warriors 2 - Xtreme legends
* GameDB: Various fixes
* GS/Vulkan: Fix incorrect memory order arg
Request History
guoyunhe created request
- Update to version 1.7.5571~git20240221:
* Debugger: Migrates Memory Search tab to it's own widget
* Core: Correctly identify TOOL and Namco 246/256 bios (#10836)
* GameDB: Jak TLF Fixes
* GameDB: Add PCRTCOverscan to Crash Twinsanity (PAL)
* ImGuiManager: Defer scale updates
* 3rdparty/libchdr: Rebase to upstream 2a1119c
* PAD: Update to latest controller database.
* UI: Update SW Renderer Threads Tooltip
* GitHub: Update macOS versions on issue templates
* GS/Vulkan: Use fbfetch flag for subpass dependency
* GSBlock: Add Zen 4 to comment
* Misc: Rename Disable Depth Emulation
* Interpreter: Comment cleanup
* R5900: Comment cleanup
* GameDB: Various fixes
* PAD: Update to latest controller database.
* UI: Remove option to disable per-game settings
* GS: Fix crop scaling for software and bilinear (sharp)
* RAchievements: Fix off by one error in scratchpad reads
* GameDB: NTSC-J Overhaul
* OSD: Add icon for Slow-Mo
* Memcard: Fix incorrect order of directory/filename path components for _pcsx2_meta_directory files
* Memory cards: Update error message
* Qt: Update Base Translation
* GameDB: Add Autoflush to X2: Wolverine
* GS/HW: Only allow tex is fb on alpha if draw is recursive
* Qt: Revert to old icon
* Qt: Translation Fixes
* Debugger: Create check for successful QString conversion in MemoryViewerWidget.cpp
* Qt: Default to No for exit Memcard abort msgbox
* FS: Fix cover text truncation
* PAD: Update to latest controller database.
* GS: Move input recording shutdown to VMManager
* deps: Fix prefix for libbacktrace on Linux
* Qt: Increase controller settings window height
* SDLInputSource: Expose IOKit/MFI toggles
* deps: Bump to SDL2 2.30.0
* GameDB: Add patch for Samurai Warriors 2 - Xtreme legends
* GameDB: Various fixes
* GS/Vulkan: Fix incorrect memory order arg
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Being evaluated by staging project "openSUSE:Factory:Staging:adi:152"
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Staging Project openSUSE:Factory:Staging:adi:152 got accepted.
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Staging Project openSUSE:Factory:Staging:adi:152 got accepted.
anag+factory accepted request
Staging Project openSUSE:Factory:Staging:adi:152 got accepted.