Overview
Request 1158337 accepted
- Added xpadneo recommends to support Xbox One/Series wireless controllers
- Update to version 0.0.31~git20240314:
* HLE: clear lower bits of Free Disk Space value
* Qt: add search bar to save manager
* Qt: replace refresh progress slot with timer
* Fix sceNpScoreGetRankingByNpId
* Qt: only connect refresh watcher signals once
* Qt: remove redundant progress dialog code. This already happens in Refresh
* appimage: Do not bundle libvulkan.so
* VS: move libpng, libusb and hidapi lib output to proper build configiguration dir
* VS: Fix libpng build configuration names
* VS: fix linking XAudio in debug builds
* VS: use MultiThreadedDebugDLL in debug builds
* VS: use common RuntimeLibrary settings in 3rdparty
* Cleanup and set -Werror=delete-non-virtual-dtor
* rsx: Fix invalid iterator comparison (asserts on debug builds)
* GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread
* LV2: Longer thread creation delay for low prio threads
* Qt: accept downloader progress dialog instead of closing it
* Qt: make sure to actually delete the progress dialog when it is closed
* Qt: make sure the gamelist refresh progress dialog runs on the main thread
* Qt: replace sstr with regular toStdString
* Qt: fix weird return value warning on VS
* Qt: don't close the progress dialog if it is already being closed anyway
* Qt: check for updates if the update message is empty
* Qt: don't deleteLater the progress_dialog
* SPU LLVM: More compilation threads
* SPU LLVM: Notify workers prematurely if there is considerable excess
* SPU LLVM: Postpone cache writes until compiled
* SPU analyzer: Detect 'argument passing' block before the function
* SPU: Include BRSL following code in is_exec_code()
* SPU Analyzer: Detect more tail calls by examining called code
* SPU: Detect invalid STOP codes (code mining)
* SPU: Improve compilation message
* SPU Analyser: Detect invalid relative branches
* sys_tty: Try to avoid logging single newlines to log
* rsx/cpu_thread: Fix cpu_thread::get_name() for RSX
* report_fatal_error: Minor cleanup and improvement
* init_mutex.hpp: More fixes
* Update submodules
* Increase vblank rate
* macOS CI: Don't upgrade installed dependents
* init_mutex.hpp: Fixup
* cellGame: Fix PPU deadlocks on concurrent execution
* rpcs3_version: Bump to 0.0.31
* Improve macOS < 14.3 Rosetta blocker message (#15258)
* add Wii Harmonix instruments to whitelist
Request History
guoyunhe created request
- Added xpadneo recommends to support Xbox One/Series wireless controllers
- Update to version 0.0.31~git20240314:
* HLE: clear lower bits of Free Disk Space value
* Qt: add search bar to save manager
* Qt: replace refresh progress slot with timer
* Fix sceNpScoreGetRankingByNpId
* Qt: only connect refresh watcher signals once
* Qt: remove redundant progress dialog code. This already happens in Refresh
* appimage: Do not bundle libvulkan.so
* VS: move libpng, libusb and hidapi lib output to proper build configiguration dir
* VS: Fix libpng build configuration names
* VS: fix linking XAudio in debug builds
* VS: use MultiThreadedDebugDLL in debug builds
* VS: use common RuntimeLibrary settings in 3rdparty
* Cleanup and set -Werror=delete-non-virtual-dtor
* rsx: Fix invalid iterator comparison (asserts on debug builds)
* GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread
* LV2: Longer thread creation delay for low prio threads
* Qt: accept downloader progress dialog instead of closing it
* Qt: make sure to actually delete the progress dialog when it is closed
* Qt: make sure the gamelist refresh progress dialog runs on the main thread
* Qt: replace sstr with regular toStdString
* Qt: fix weird return value warning on VS
* Qt: don't close the progress dialog if it is already being closed anyway
* Qt: check for updates if the update message is empty
* Qt: don't deleteLater the progress_dialog
* SPU LLVM: More compilation threads
* SPU LLVM: Notify workers prematurely if there is considerable excess
* SPU LLVM: Postpone cache writes until compiled
* SPU analyzer: Detect 'argument passing' block before the function
* SPU: Include BRSL following code in is_exec_code()
* SPU Analyzer: Detect more tail calls by examining called code
* SPU: Detect invalid STOP codes (code mining)
* SPU: Improve compilation message
* SPU Analyser: Detect invalid relative branches
* sys_tty: Try to avoid logging single newlines to log
* rsx/cpu_thread: Fix cpu_thread::get_name() for RSX
* report_fatal_error: Minor cleanup and improvement
* init_mutex.hpp: More fixes
* Update submodules
* Increase vblank rate
* macOS CI: Don't upgrade installed dependents
* init_mutex.hpp: Fixup
* cellGame: Fix PPU deadlocks on concurrent execution
* rpcs3_version: Bump to 0.0.31
* Improve macOS < 14.3 Rosetta blocker message (#15258)
* add Wii Harmonix instruments to whitelist
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Being evaluated by staging project "openSUSE:Factory:Staging:adi:9"
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Staging Project openSUSE:Factory:Staging:adi:9 got accepted.
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Staging Project openSUSE:Factory:Staging:adi:9 got accepted.
anag+factory accepted request
Staging Project openSUSE:Factory:Staging:adi:9 got accepted.