Overview
Request 1206370 accepted
- Update to version 1.4.2
This is a stable maintenance release. It features some bugfixes,
optimizations, and other improvements backported from the v1.5
development tree.
* Reworked gamepad input handling and configuration:
* The free/restricted axis distinction is gone; the joystick
always operates in "free" mode.
* Added direction snapping functionality to help aid exact
movement in cardinal and/or diagonal directions. The snapping
angle can be adjusted from 0% (disabled) to 100% (similar to
the old "restricted" mode). The snapping angle can also be
biased towards cardinals or diagonals.
* When the maximum zone is less than or equals dead zone, moving
the character will always move at maximum speed (as in the old
"restricted" mode).
* Most of these settings are now visualized in the options menu
and can be tested there.
* Changed the default Spell Card (Bomb) and Power Surage gamepad
bindings to Left Trigger and Right Trigger respectively.
* If autorestart is enabled for spell practice, it will now try
to load a quicksave if one exists.
* Added a "load quicksave" option to the pause menu in practice
modes.
* Cutscenes that have been seen before can now be completely
skipped.
* Added an option to reset the config to last saved values.
* Reduced some sprite batching CPU overhead.
* Optimized rendering of scenes with many lasers.
* Optimized loading of webp files.
* Optimized various math routines.
Request History
mia created request
- Update to version 1.4.2
This is a stable maintenance release. It features some bugfixes,
optimizations, and other improvements backported from the v1.5
development tree.
* Reworked gamepad input handling and configuration:
* The free/restricted axis distinction is gone; the joystick
always operates in "free" mode.
* Added direction snapping functionality to help aid exact
movement in cardinal and/or diagonal directions. The snapping
angle can be adjusted from 0% (disabled) to 100% (similar to
the old "restricted" mode). The snapping angle can also be
biased towards cardinals or diagonals.
* When the maximum zone is less than or equals dead zone, moving
the character will always move at maximum speed (as in the old
"restricted" mode).
* Most of these settings are now visualized in the options menu
and can be tested there.
* Changed the default Spell Card (Bomb) and Power Surage gamepad
bindings to Left Trigger and Right Trigger respectively.
* If autorestart is enabled for spell practice, it will now try
to load a quicksave if one exists.
* Added a "load quicksave" option to the pause menu in practice
modes.
* Cutscenes that have been seen before can now be completely
skipped.
* Added an option to reset the config to last saved values.
* Reduced some sprite batching CPU overhead.
* Optimized rendering of scenes with many lasers.
* Optimized loading of webp files.
* Optimized various math routines.
factory-auto added opensuse-review-team as a reviewer
Please review sources
factory-auto accepted review
Check script succeeded
darix accepted review
Accepted review for by_group opensuse-review-team request 1206370 from user factory-auto
staging-bot added openSUSE:Factory:Staging:adi:4 as a reviewer
Being evaluated by staging project "openSUSE:Factory:Staging:adi:4"
staging-bot accepted review
Picked "openSUSE:Factory:Staging:adi:4"
licensedigger accepted review
The legal review is accepted preliminary. The package may require actions later on.
anag+factory accepted review
Staging Project openSUSE:Factory:Staging:adi:4 got accepted.
anag+factory approved review
Staging Project openSUSE:Factory:Staging:adi:4 got accepted.
anag+factory accepted request
Staging Project openSUSE:Factory:Staging:adi:4 got accepted.