Overview

Request 252673 accepted

- update to version 0.30
- Gameplay
* Change: You can now build more than one desk in the ward. More nurses means a slightly faster throughput.
* Change: Patients would previously queue outside toilets even though there were free loos since it was dependant on number of people in the room. Now, as soon as a loo becomes free another patient enters the room to use it, even if there is a long queue for the sink). If there is a queue for the sinks there is a chance the patient will leave without washing their hands - but will not be happy about doing this.
* Added: The ability to control alien behaviour - sitting, knocking doors, only to be available through emergency or arrive like all other patients.
* Added: Winning fax opens automatically and pauses the game.
* Added: Option to automatically accept wage increase requests when they "time out".
* Added: A new option allows for your average build content for each type of room to be remembered, so will be added for each new room built later.
* Fix: Doctors should get stuck less often, and handymen should not crash the game as frequently.
* Fix: It was not possible to replace a surgeon when a patient was in the room.
* Fix: Patients would sometimes get stuck inside a room when they should have died.
- User Interface
* Added: A new customization menu in the Options dialog. Most options from the configuration file are now available for change in-game.
* Added: A new directory menu in the Options dialog.
* Added: The game does now check for a more recent version of itself when launching.
* Added: A helpful message when the player puts more Researchers in the research department than there are desks.
* Added: The game now does a small integrity check on the Theme Hospital files to make sure that the most common corruptions are not present.
* Added: Confirm dialog to the quit/exit button on the main menu.
* Fix: The tooltip for the tutorial button was incorrect since the dialog has been visually changed.
* Fix: The announcer has had a few corrections made to his manuscripts. He is very happy about this!
* Removed: The settings menu is no longer available from within the game.
- Hotkeys
* Some hotkeys have been changed and/or added:
* Alt + A = Toggle Announcements
* Alt + M = Toggle Music
* Alt + S = Toggle Sound Effects
* Shift and + to zoom in five steps and Shift and - to zoom out five steps at a time.
- Campaign levels
* Fix: An error in level 8 made it possible to win without meeting the reputation criterion.
- Custom levels

Loading...
Request History
Matthias Mailänder's avatar

Mailaender created request

- update to version 0.30
- Gameplay
* Change: You can now build more than one desk in the ward. More nurses means a slightly faster throughput.
* Change: Patients would previously queue outside toilets even though there were free loos since it was dependant on number of people in the room. Now, as soon as a loo becomes free another patient enters the room to use it, even if there is a long queue for the sink). If there is a queue for the sinks there is a chance the patient will leave without washing their hands - but will not be happy about doing this.
* Added: The ability to control alien behaviour - sitting, knocking doors, only to be available through emergency or arrive like all other patients.
* Added: Winning fax opens automatically and pauses the game.
* Added: Option to automatically accept wage increase requests when they "time out".
* Added: A new option allows for your average build content for each type of room to be remembered, so will be added for each new room built later.
* Fix: Doctors should get stuck less often, and handymen should not crash the game as frequently.
* Fix: It was not possible to replace a surgeon when a patient was in the room.
* Fix: Patients would sometimes get stuck inside a room when they should have died.
- User Interface
* Added: A new customization menu in the Options dialog. Most options from the configuration file are now available for change in-game.
* Added: A new directory menu in the Options dialog.
* Added: The game does now check for a more recent version of itself when launching.
* Added: A helpful message when the player puts more Researchers in the research department than there are desks.
* Added: The game now does a small integrity check on the Theme Hospital files to make sure that the most common corruptions are not present.
* Added: Confirm dialog to the quit/exit button on the main menu.
* Fix: The tooltip for the tutorial button was incorrect since the dialog has been visually changed.
* Fix: The announcer has had a few corrections made to his manuscripts. He is very happy about this!
* Removed: The settings menu is no longer available from within the game.
- Hotkeys
* Some hotkeys have been changed and/or added:
* Alt + A = Toggle Announcements
* Alt + M = Toggle Music
* Alt + S = Toggle Sound Effects
* Shift and + to zoom in five steps and Shift and - to zoom out five steps at a time.
- Campaign levels
* Fix: An error in level 8 made it possible to win without meeting the reputation criterion.
- Custom levels


Dirk Stoecker's avatar

dstoecker accepted request

Please add a comment

openSUSE Build Service is sponsored by