Overview

Request 298126 accepted

- Update to 10.5.3
+ fdo#83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
+ fdo#89679 - [NV50] Portal/Half-Life 2 will not start (native Steam)
+ fdo#89746 - Mesa and LLVM 3.6+ break opengl for genymotion
+ fdo#89754 - vertexAttrib fails WebGL Conformance test with mesa drivers
+ fdo#89758 - pow WebGL Conformance test with mesa drivers
+ fdo#89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails
+ fdo#89905 - scons build broken on 10.5.2 due to activated vega st
+ st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
+ xmlpool: don't forget to ship the MOS
+ configure.ac: error out if python/mako is not found when required
+ dist: add the VG depedencies into the tarball
+ i965: Do not render primitives in non-zero streams then TF is disabled
+ st/mesa: update arrays when the current attrib has been updated
+ nv50/ir: take postFactor into account when doing peephole optimizations
+ nv50/ir/gk110: fix offset flag position for TXD opcode
+ freedreno/a3xx: fix 3d texture layout
+ freedreno/a3xx: point size should not be divided by 2
+ nv50: allocate more offset space for occlusion queries
+ nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling
+ i965: Fix instanced geometry shaders on Gen8+.
+ i965: Add forgotten multi-stream code to Gen8 SOL state.
+ nouveau: synchronize "scratch runout" destruction with the command stream
+ radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
+ clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2
+ i965: Fix URB size for CHV

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Request History
Stefan Dirsch's avatar

sndirsch created request

- Update to 10.5.3
+ fdo#83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
+ fdo#89679 - [NV50] Portal/Half-Life 2 will not start (native Steam)
+ fdo#89746 - Mesa and LLVM 3.6+ break opengl for genymotion
+ fdo#89754 - vertexAttrib fails WebGL Conformance test with mesa drivers
+ fdo#89758 - pow WebGL Conformance test with mesa drivers
+ fdo#89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails
+ fdo#89905 - scons build broken on 10.5.2 due to activated vega st
+ st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
+ xmlpool: don't forget to ship the MOS
+ configure.ac: error out if python/mako is not found when required
+ dist: add the VG depedencies into the tarball
+ i965: Do not render primitives in non-zero streams then TF is disabled
+ st/mesa: update arrays when the current attrib has been updated
+ nv50/ir: take postFactor into account when doing peephole optimizations
+ nv50/ir/gk110: fix offset flag position for TXD opcode
+ freedreno/a3xx: fix 3d texture layout
+ freedreno/a3xx: point size should not be divided by 2
+ nv50: allocate more offset space for occlusion queries
+ nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling
+ i965: Fix instanced geometry shaders on Gen8+.
+ i965: Add forgotten multi-stream code to Gen8 SOL state.
+ nouveau: synchronize "scratch runout" destruction with the command stream
+ radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
+ clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2
+ i965: Fix URB size for CHV


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