Overview

Request 734410 accepted

- Update to version 3.0.4
* Optimizations have been made to further improve the overall
performance and stability of DOOM Retro.
* Minor changes have been made to the character set used in the
console.
* Minor changes have been made to text that is output to the console.
* DOOM Retro will now automatically load SIGIL_v1_21.wad (or
SIGIL_v1_2.wad) in preference to SIGIL.wad.
* Timestamps in the console are now displayed in 12 rather than
24-hour format, and without a leading zero.
* If the player saves a game, now that game will from then on be
automatically saved at the start of each map. This feature can be
disabled by the new autosave CVAR, which is on by default and off
when vanilla mode is on.
* The following changes have been made to the name CCMD:
+ Spaces are now allowed in the name, whether surrounded by double
quotes or not.
+ Whether the monster being named already has been named will now
be indicated.
+ The player can now also be named (which is effectively the same
as changing the playername CVAR).
* A bug has been fixed whereby enabling the am_path CVAR would cause
DOOM Retro to crash.
* The path of the player that appears in the automap when the am_path
CVAR is on is now thicker.
* Minor improvements have been made to the support of DEHACKED lumps.

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Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 3.0.4
* Optimizations have been made to further improve the overall
performance and stability of DOOM Retro.
* Minor changes have been made to the character set used in the
console.
* Minor changes have been made to text that is output to the console.
* DOOM Retro will now automatically load SIGIL_v1_21.wad (or
SIGIL_v1_2.wad) in preference to SIGIL.wad.
* Timestamps in the console are now displayed in 12 rather than
24-hour format, and without a leading zero.
* If the player saves a game, now that game will from then on be
automatically saved at the start of each map. This feature can be
disabled by the new autosave CVAR, which is on by default and off
when vanilla mode is on.
* The following changes have been made to the name CCMD:
+ Spaces are now allowed in the name, whether surrounded by double
quotes or not.
+ Whether the monster being named already has been named will now
be indicated.
+ The player can now also be named (which is effectively the same
as changing the playername CVAR).
* A bug has been fixed whereby enabling the am_path CVAR would cause
DOOM Retro to crash.
* The path of the player that appears in the automap when the am_path
CVAR is on is now thicker.
* Minor improvements have been made to the support of DEHACKED lumps.


Michael Vetter's avatar

jubalh accepted request

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