Overview
Request 750833 accepted
- Update to version 3.2
* Optimizations have been made to further improve the overall
performance and stability of DOOM Retro.
* Minor changes have been made to the character set used in the
console.
* Minor changes have been made to text that is output to the
console.
* Long warnings in the console now wrap over two lines.
* A new warninglevel CVAR has been implemented to control the
type of warnings displayed in the console. It can be 0 (minimal
warnings), 1 (no warnings about the current map) or 2 (all
warnings), and is 1 by default.
* The following changes have been made to warnings in the console
when the warninglevel CVAR is 2:
+ Warnings will now be displayed for every linedef in the
current map that has either an unknown tag, a tag but no
special, or a special but no tag.
+ Warnings describing any fixes made to the current map are now
displayed when the r_fixmaperrors CVAR is on.
* Further improvements have been made to the console’s autocomplete
feature.
* The resurrect CCMD has been enhanced to allow not only the
resurrection of the player, but also all monsters or a type of
monster.
* To accommodate for when the player is in liquid and needs to
shoot a switch, now only their view will be lowered, and not
their gunshot, if the r_liquid_lowerview CVAR is on and
mouselook CVAR is off.
* The -nodeh command-line parameter now works as intended.
* Minor improvements have been made to the menu’s background.
Request History
mnhauke created request
- Update to version 3.2
* Optimizations have been made to further improve the overall
performance and stability of DOOM Retro.
* Minor changes have been made to the character set used in the
console.
* Minor changes have been made to text that is output to the
console.
* Long warnings in the console now wrap over two lines.
* A new warninglevel CVAR has been implemented to control the
type of warnings displayed in the console. It can be 0 (minimal
warnings), 1 (no warnings about the current map) or 2 (all
warnings), and is 1 by default.
* The following changes have been made to warnings in the console
when the warninglevel CVAR is 2:
+ Warnings will now be displayed for every linedef in the
current map that has either an unknown tag, a tag but no
special, or a special but no tag.
+ Warnings describing any fixes made to the current map are now
displayed when the r_fixmaperrors CVAR is on.
* Further improvements have been made to the console’s autocomplete
feature.
* The resurrect CCMD has been enhanced to allow not only the
resurrection of the player, but also all monsters or a type of
monster.
* To accommodate for when the player is in liquid and needs to
shoot a switch, now only their view will be lowered, and not
their gunshot, if the r_liquid_lowerview CVAR is on and
mouselook CVAR is off.
* The -nodeh command-line parameter now works as intended.
* Minor improvements have been made to the menu’s background.
dstoecker accepted request