Overview

Request 766727 accepted

- Update to trimesh 3.5.15, changes since 3.5.0 inclusive:
+ bump version.py to release
+ Scene Fixes And Numpydoc
+ DXF Exports and Broken Faces
+ Make sure unicode is stripped from DXF exports
+ Allow kwargs in Path objects
+ #680 Vectorized And Merge Updates
+ SVG Segments, Python 3.8, Vertex Normal Merging
+ move apply_obb up to base class
+ Scipy 1.4 Qhull options
+ add force_immutable to Cache
+ Add return_index to segment resampling and overload __copy__
+ Apply `metallicFactor` property to `pbrMetallicRoughness` object on glTF export
+ Widget And Path Updates
- Update to trimesh 3.4.10, changes since 3.4.0 inclusive:
+ export full graph from GLTF
+ allow vertex properties with one element
+ GLTF Nodes, SVG IO Changes, README updates, raytrace fix
+ Make materials hashable
+ #622 implement transforms for scenes
+ Better face_normals setter check and rename get_resources
+ Replace reversing case of align_vectors
+ Merge a number of PR's and bump version.
- Update to trimesh 3.3.9, changes since 3.3.0 inclusive:
+ Fix Typo In test_scene
+ filter degenerate triangles from face_adjacency
+ Add __repr__ and cache Extrusion.direction
+ resource caching, remove_close improvements, and GLTF fix from #588
- Update to trimesh 3.2.39, changes since 3.2.25:
+ skip concat in quaternion_matrix
+ bump and remove duplicate code
+ fix issues with new extrude logic
+ remove pkg_resource requirement
- Make it actually build:
+ Add python-scipy dependency (runtime, and build for tests)
+ Add several other optional dependencies to avoid runtime
errors
+ Fix several python singlespec errors
- Remove pyembree build dependency for now, as it is x86_64 only.

Request History
Stefan Brüns's avatar

StefanBruens created request

- Update to trimesh 3.5.15, changes since 3.5.0 inclusive:
+ bump version.py to release
+ Scene Fixes And Numpydoc
+ DXF Exports and Broken Faces
+ Make sure unicode is stripped from DXF exports
+ Allow kwargs in Path objects
+ #680 Vectorized And Merge Updates
+ SVG Segments, Python 3.8, Vertex Normal Merging
+ move apply_obb up to base class
+ Scipy 1.4 Qhull options
+ add force_immutable to Cache
+ Add return_index to segment resampling and overload __copy__
+ Apply `metallicFactor` property to `pbrMetallicRoughness` object on glTF export
+ Widget And Path Updates
- Update to trimesh 3.4.10, changes since 3.4.0 inclusive:
+ export full graph from GLTF
+ allow vertex properties with one element
+ GLTF Nodes, SVG IO Changes, README updates, raytrace fix
+ Make materials hashable
+ #622 implement transforms for scenes
+ Better face_normals setter check and rename get_resources
+ Replace reversing case of align_vectors
+ Merge a number of PR's and bump version.
- Update to trimesh 3.3.9, changes since 3.3.0 inclusive:
+ Fix Typo In test_scene
+ filter degenerate triangles from face_adjacency
+ Add __repr__ and cache Extrusion.direction
+ resource caching, remove_close improvements, and GLTF fix from #588
- Update to trimesh 3.2.39, changes since 3.2.25:
+ skip concat in quaternion_matrix
+ bump and remove duplicate code
+ fix issues with new extrude logic
+ remove pkg_resource requirement
- Make it actually build:
+ Add python-scipy dependency (runtime, and build for tests)
+ Add several other optional dependencies to avoid runtime
errors
+ Fix several python singlespec errors
- Remove pyembree build dependency for now, as it is x86_64 only.


Stefan Brüns's avatar

StefanBruens accepted request

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