Overview
Request 808815 accepted
Version 0.6.1 is still using WebKit, but failing for a couple of
docsets (CSS, HTML, Javascript).
This git code base is working much nicer in this regard.
See: https://github.com/zealdocs/zeal/issues/1235
- Update to version 2.7.0~git20200517.404c3aa:
* chore(app): update FontAwesome to v5.13.0, switch to WOFF2 fonts
* ci(github): unify configure & build steps
* fix(registry): fix page TOC
* fix(browser): add missing namespace declaration
* feat(browser): log blocked requests
* fix(browser): fix compilation with Qt version below 5.13
* refactor(browser): improve code readability
* feat(browser): introduce centralized web settings management
* ci(github): fix Qt caching, make version configurable
* fix(browser): do not call deprecated QWebEngineProfile method
- Switch to git tree
- Use QWebEngine
- Use kf5 build macros
- relocate COPYING to %license
Request History
frispete created request
Version 0.6.1 is still using WebKit, but failing for a couple of
docsets (CSS, HTML, Javascript).
This git code base is working much nicer in this regard.
See: https://github.com/zealdocs/zeal/issues/1235
- Update to version 2.7.0~git20200517.404c3aa:
* chore(app): update FontAwesome to v5.13.0, switch to WOFF2 fonts
* ci(github): unify configure & build steps
* fix(registry): fix page TOC
* fix(browser): add missing namespace declaration
* feat(browser): log blocked requests
* fix(browser): fix compilation with Qt version below 5.13
* refactor(browser): improve code readability
* feat(browser): introduce centralized web settings management
* ci(github): fix Qt caching, make version configurable
* fix(browser): do not call deprecated QWebEngineProfile method
- Switch to git tree
- Use QWebEngine
- Use kf5 build macros
- relocate COPYING to %license
DarkSS accepted request
Thanks.
Please enable Leap builds.
15.{1,2} build fine. Did that in separate repos, but enabled Leap builds for your satisfaction now.
15.0 fails, because xcb-keysyms is not good enough, but 15.0 is outdated anyway.
The main developer made me aware of some rendering glitches, but I've yet to come across one of them.