Overview

Request 916852 accepted

- Update to version 1.11.0
* Initial support for Quake 2021 re-release
* External vis file support
- Update to version 1.10.0
* Merged protocol extensions from QuakeSpasm-Spiked. This fixes
non smooth movement on elevators in certain cases.
* Custom HUD client side QuakeC support for Arcane Dimensions
(disable with cl_nocsqc 1).
* SIMD CPU optimizations from Andrei Drexler - especially helpful
in complex levels like ad_tears.
* Stencil buffer optimizations for sky rendering reducing
overdraw.
* Resolution scaling to 1/2 1/4 or 1/8th resolution.
* Added support for r_fullbright & r_lightmap.
* Implemented full r_showtris support.
* Option in menu to set max frame rate.
* Higher precision game time and precise frame rate throttling.
* Fix exclusive full screen alt+tab issues.
* Bumped default heap size to 384MB.
Changes from beta1:
* Fixed potential issue with Intel GPUs and render scale.
* Renamed "filter" to "textures" in menu to make it more clear
what the option does.
* Fixed missing gun icons in HUD.
Changes from beta2:
* Fixes ambient sounds.
* Multiple memory corruption fixes.
* Fix compatibility with some mods.
- Update to version 1.05.3
* Fixed dynamic lights not updating properly.

Loading...
Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 1.11.0
* Initial support for Quake 2021 re-release
* External vis file support
- Update to version 1.10.0
* Merged protocol extensions from QuakeSpasm-Spiked. This fixes
non smooth movement on elevators in certain cases.
* Custom HUD client side QuakeC support for Arcane Dimensions
(disable with cl_nocsqc 1).
* SIMD CPU optimizations from Andrei Drexler - especially helpful
in complex levels like ad_tears.
* Stencil buffer optimizations for sky rendering reducing
overdraw.
* Resolution scaling to 1/2 1/4 or 1/8th resolution.
* Added support for r_fullbright & r_lightmap.
* Implemented full r_showtris support.
* Option in menu to set max frame rate.
* Higher precision game time and precise frame rate throttling.
* Fix exclusive full screen alt+tab issues.
* Bumped default heap size to 384MB.
Changes from beta1:
* Fixed potential issue with Intel GPUs and render scale.
* Renamed "filter" to "textures" in menu to make it more clear
what the option does.
* Fixed missing gun icons in HUD.
Changes from beta2:
* Fixes ambient sounds.
* Multiple memory corruption fixes.
* Fix compatibility with some mods.
- Update to version 1.05.3
* Fixed dynamic lights not updating properly.


Dirk Stoecker's avatar

dstoecker accepted request

openSUSE Build Service is sponsored by