Overview

Request 961414 accepted

- Update to 0.5a:
* Define paths earlier in CMakeLists.txt, mainly for Linux
package build
* Don't use SDL_INIT_EVERYTHING which fails on systems which do
not support SDL_INIT_HAPTIC
* Update the target time from 6s to 6.5s of tutorial level 10
* Update translations
- Changes in 0.5:
* Switch to SDL2.
* Menu theme.
* Achievement and statistics system.
* Scripting with lua.
* Pushable block.
* Improved addon dialog.
* Improved level editor user interface.
* Sizable blocks.
* Scenery blocks.
* Undo/redo in level editor originally written by squarecross.
* Added 'visible' property to blocks.
* Custom appearance of blocks.
* Various other bug fixes and minor improvements.
- Run spec-cleaner
- Switch to fork at https://acmepjz.github.io/meandmyshadow/
- Drop meandmyshadow-gcc47.patch, fixed upstream
- Deleted unneeded files: debian.changelog, debian.control,
debian.rules, meandmyshadow.dsc

Request History
Carsten Ziepke's avatar

Kieltux created request

- Update to 0.5a:
* Define paths earlier in CMakeLists.txt, mainly for Linux
package build
* Don't use SDL_INIT_EVERYTHING which fails on systems which do
not support SDL_INIT_HAPTIC
* Update the target time from 6s to 6.5s of tutorial level 10
* Update translations
- Changes in 0.5:
* Switch to SDL2.
* Menu theme.
* Achievement and statistics system.
* Scripting with lua.
* Pushable block.
* Improved addon dialog.
* Improved level editor user interface.
* Sizable blocks.
* Scenery blocks.
* Undo/redo in level editor originally written by squarecross.
* Added 'visible' property to blocks.
* Custom appearance of blocks.
* Various other bug fixes and minor improvements.
- Run spec-cleaner
- Switch to fork at https://acmepjz.github.io/meandmyshadow/
- Drop meandmyshadow-gcc47.patch, fixed upstream
- Deleted unneeded files: debian.changelog, debian.control,
debian.rules, meandmyshadow.dsc


Dirk Stoecker's avatar

dstoecker accepted request

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