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mithro

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This is a Readline library in C++. Origanally it was written for Thousand Parsec project.

The goal of Thousand Parsec is creating a framework for turn-based space empire building games. These games are often called 4X games, from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate.

This is a client for playing Thousand Parsec games. It is writen in Python, using wxPython bindings for wxWidgets.

The goal of Thousand Parsec is creating a framework for turn-based space empire building games. These games are often called 4X games, from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate.

This is a server for hosting Thousand Parsec games, writen in C++.

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