Revisions of fheroes2

Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 1217365 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 48)
- Update to versino 1.1.3
  * Add language support for map format and fix several issues
    with the Editor.
  * Improve AI on the Adventure Map and speed up its decisions.
  * Expand translation support for more buttons and the Virtual
    Keyboard.
  * Over 30 issues have been closed since the 1.1.2 release.
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1201452 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 47)
- Update to version 1.1.2
  * Improve AI behavior on the Adventure Map and remove most of
    bonuses for AI heroes.
  * Fix multiple Editor related issues and add support for
    alliances on the created maps.
  * Improve translation support by supporting more languages for
    the Virtual Keyboard.
  * Fix multiple rendering issues in several dialogs.
  * Over 40 issues have been closed since the 1.1.1 release.
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1187334 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 46)
- Update to version 1.1.1
  * Add support for Rumors, Daily Events and special conditions in
    the Editor.
  * Update several UI dialogs for the Editor.
  * Rework AI bonuses logic and fix rare cases with AI behavior on
    the Adventure Map.
  * Over 40 issues have been closed since the 1.1.0 release.
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1176977 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 45)
- Update to version 1.1.0 
  * Introduce the new Editor to the engine, which allows to create
    and play new maps
  * Rework several in-game dialogs
  * Improve AI behavior regarding enemy heroes and castles
  * Update multiple translations
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1158595 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 44)
- Update to version 1.0.12
  * Improve list scrolling and add slide to attack action on touch
    devices.
  * Adjust campaign difficulties and fix carry over mechanics for
    campaigns.
  * Update numerous texts and UI elements.
  * Add the Eraser tool for the Editor (accessible only for
    developers at the moment).
  * Over 30 issues have been closed since the 1.0.12 release.
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1145149 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 43)
- Update to version 1.0.12
  * Improve AI's defensive tactics in battles and add surrender
    logic.
  * Finish adding all of the Adventure Map objects that can be
    added in the Editor (accessible only for developers at the
    moment).
  * Adjust the AI performance at different difficulty levels and
    improve its logic on the Adventure Map.
  * Update several UI dialogs and improve overall game performance
  * Over 50 issues have been closed since the 1.0.11 release.
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1134927 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 42)
- Update to version 1.0.11
  * Expand Battle Only mode with saving functionality and updated
    UI.
  * Add Town and Ocean objects placement in the Editor, and
    implement base file format for maps.
  * Improve the logic of AI defensive tactics.
  * Rework multiple dialogs, fix and speed up several rendering
    issues.
  * Over 30 issues have been closed since the 1.0.10 release
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 1128200 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 41)
- Update to version 1.0.10
  * Teach AI to use marketplaces to boost their castle development
    and improve AI decision making logic during battles.
  * Add erase tool, artifact and treasure placement in the Editor,
    and implement possibility to add new future heroes (accessible
    only for developers at the moment).
  * Rework multiple dialogs, fix and speed up several rendering
    issues.
  * Add new hero action button icon.
  * Over 30 issues have been closed since the 1.0.9 release.
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1117803 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 40)
- Update to version 1.0.9
  * Improve the AI logic regarding spells and monster positioning
    on the battlefield as well as path planning logic on the
    Adventure Map.
  * Add the ability to confirm actions in battle for touch devices
  * Use the "continue movement" button on the Adventure Map to
    interact with an object a hero is standing on.
  * Make the AI easier on low difficulties.
  * Implement roads, streams, monsters and heroes placement in the
    Editor (accessible only for developers at the moment).
  * Update settings on the Adventure Map.
  * Expand the Hot Keys window.
  * Over 40 issues have been closed since the 1.0.8 release.
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1111614 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 39)
- Update to version 1.0.8
  * Enhance functionality of Load/Save file window.
  * Improve AI behavior during battles.
  * Expand translation coverage including vertical buttons,
    missing window titles and font letters.
  * Implement terrain transitions in the Editor (accessible only
    for developers at the moment).
  * Limit the AI's Dimension Door spell usage based on the
    selected map difficulty.
  * Over 50 bugs have been fixed since 1.0.7 release.
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1105939 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 38)
- Update to version 1.0.7
  * Improve AI logic in pathfinding, battle decisions and add
    support of Summon Boat spell usage
  * Translate many in-game buttons and fix rendering for
    multiple windows
  * Fix event handling and fog discovery by human and AI heroes
  * Expand Android Toolset to support importing and exporting
    save files
  * Add terrain brush functionality into Map Editor (accessible
    only for developers at the moment)
  * Over 40 bugs have been fixed since 1.0.6 release
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1098991 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 37)
- Update to version 1.0.6
  * Speed up resource loading and overall rendering.
  * Fix multiple issues with button rendering and add in-game pixel
    correction for many images.
  * Improve AI behavior on the Adventure Map for hero and castle
    handling as well as for interaction with some objects.
  * Allow to lower the campaign difficulty during playthrough.
  * Create basic Map Editor GUI (accessible only for developers at
    the moment).
  * Over 20 bugs are fixed since 1.0.5 release
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 1093659 from Imo Hester's avatar Imo Hester (VortexAcherontic) (revision 36)
- Fixed language files not being included
- Fixed resurrection.h2d not being included
- Update to version 1.0.5
  * Speed up rendering during battles and reduce resource usage while playing sounds
  * Fix the logic and passabilities with some objects on the Adventure Map
  * Add text input blinking and polish dozen of UI elements
  * Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
  * Over 30 bugs are fixed since 1.0.4 release
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1088121 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 35)
- Update to version 1.0.4
  * Add widescreen resolutions support and update scaled resolution
    support
  * Add Polish and Russian languages support for Virtual Keyboard
  * Add missing post-victory map ratings
  * Improve AI logic towards collection of needed resources for
    kingdom and interaction with several Adventure map objects
  * Fix multiple logical and rendering issues during battles
  * Over 40 bugs are fixed since 1.0.3 release
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1078485 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 34)
- Update to version 1.0.3
  * Improve AI behavior on Adventure Map: better fog discovery and
    object prioritization.
  * Fix multiple rendering issues and improve overall rendering on
    Adventure Map.
  * Fix various issues in logic during battles such as Mirror Image
    or Teleport spell usage.
  * Add a button to open Virtual Keyboard for dialogs which
    require text input.
  * Over 40 bugs are fixed since 1.0.2 release
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1071006 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 33)
- Update to version 1.0.2
  * Add virtual keyboard support for touch devices.
  * Add new option icons and missing part of Captain's Quarter in
    Sorceress Town.
  * Fix multiple issues with sounds on objects on Adventure Map.
  * Improve Adventure Map rendering speed.
  * Fix many issues with spells and pathfinding during battles.
  * Update AI heroes task logic and make AI heroes use Town Portal
    spell.
  * Over 60 bugs are fixed since 1.0.1 release.
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1063910 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 32)
- Update to version 1.0.1
  * fix many monster and spell animations in battle, even those
    present the original game.
  * speed up rendering in multiple places within the game.
  * update multiple translations and fully rework Russian font for
    buttons.
  * add scaled resolution support.
  * complete initial work for the future Editor.
  * Over 40 bugs are fixed since 1.0.0 release.
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1044114 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 31)
- Update to version 1.0.0
  * fix multiple issues with rendering on Windows and rendering
    speed on Adventure Map.
  * fix monster, Luck and catapult animations in battle.
  * add Scoute AI role and fix multiple issues with AI behavior on
    Adventure Map.
  * expand the range translated buttons and update translations.
  * Over 50 bugs are fixed since 0.9.21 release.
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 1035449 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 30)
- Update to version 0.9.21
  * improve AI logic for army distribution and object's priority
    evaluation.
  * generate proper UI elements which support translations.
  * add Dutch, Hungarian, Czech languages and update multiple
    existing translations.
  * fix multiple issues with logic: missed alliance conditions for
    campaigns, handicap income formula and etc.
  * add UI options to switch between fullscreen and windowed modes
    and enabling V-sync for monitors.
  * Over 40 bugs are fixed since 0.9.20 release
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1009584 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 29)
- Update to version 0.9.20
  * AI logic was greatly improved, including fixes for incorrect
    behavior and related game's logic to population growth.
  * Expanded the list of translation with Turkish, Dutch and
    Romanian translations together with updating existing languages
  * Added new button's font to support new as well as add
    translation for existing buttons in the game.
  * Add new proper icons for Petrification spell
  * Add Handicap mode not only for multiplayer games but for
    single-player as well
  * Over 30 bugs are fixed since 0.9.19 release
Displaying revisions 1 - 20 of 48
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