Revisions of odamex
Dirk Stoecker (dstoecker)
accepted
request 1201666
from
Martin Hauke (mnhauke)
(revision 9)
- Update to version 10.6.0 Added * Added support for DOOM + DOOM II Steam release (IWAD searching only - widescreen asset support coming in next version). * Added support for UMAPINFO LABEL fields. * Added support for doublesky and sky2 MAPINFO fields. * Restored support for ZDoom/Hexen scrolling skies. Changed * Changes to MAPINFO parser and read priority. Fixed * Some fixes to old Vanilla Doom style intermission screen. * Client wad downloader can now locate wads with spaces in their names. * Correct a demo playback issue related to the viewer's camera. * Items picked up by a player aren't added to their local item count. * Fixed renderer not properly displaying non-power of 2 width textures. * Avatars (online voodoo dolls) are no longer blocked by monster-blocking lines. * Prevent voodoo dolls from affecting player viewheight in single player. * Fixed height transfer sector ceiling/floor plane visibility check.
Dirk Stoecker (dstoecker)
accepted
request 1175002
from
Martin Hauke (mnhauke)
(revision 8)
- Update to version 10.5.0 Added * When a player becomes a spectator, display the number of kills and deaths they had in a message. * Added Freedoom 0.13.0 support to the IWAD Loader. * Added par times for Chex Quest. Changed * g_coopthingfilter is now g_thingfilter. This variable can be used to: 1) remove weapons flagged for cooperative; 2) remove all things flagged for cooperative; 3) remove all things that can be picked up. * Improvement to game controller support, via improved deadzones and flushing unused game controller events. * Updated the network connection error graphic to include text indicating there is a network issue. * Improvements to SIMD flags in our CMake configuration. Fixed * The in-game wad downloader can now locate wad files with mixed case file names. * MBF21 instakill sector no longer kills players in IDDQD mode. * Corrected aliasing errors in multiple areas of the code, along with other general code improvements. * Improved vanilla demo testing and accuracy over last release. * Backed out changes to conveyor handling introduced in 10.4.0. These changes fixed thing behavior on conveyors, but caused some monsters to no longer spawn in-game. * Fixed a crash when changing wads with different HORDEDEFs.
Dirk Stoecker (dstoecker)
accepted
request 1106179
from
Martin Hauke (mnhauke)
(revision 7)
- Update to version 10.4.0 Added * Addition of ultra widescreen support, as well as automatic aspect ratio detection. * Include preset colors in the player setup menu. * Added an options menu to the client launcher. * Double clicking an iwad in the client launcher now launches the game. * Out-of-the-box improvements to Chex Quest support, including green screen tinting. * Add more helpful messaging to Horde and Survival Coop modes. Changed * Improvements to IWAD selection on the client launcher. * Player setup menu improvements. * Rewrite of the portmidi music driver. * Minor changes to default horde waves packaged with Odamex. * Improved options for frames-per-second selection in the video options menu. * Quality of life improvements to preferred weapon order menu. * Allow movebob and red damage screen correction on clientside by default. Can still be controlled by server. * Only read a UMAPINFO file if both a UMAPINFO and MAPINFO file exist. Fixed * Allow bypassing no-cheat rules in all skill levels offline. * Restore floor damage text obituaries. * Corrected generic text obituaries displaying backwards. * Removed ZMAPINFO support as it was breaking a lot of wads. * MBF21 +RIP projectiles now work as intended. * Custom dehacked projectiles now display in a sane way on the
Dmitriy Perlow (DarkSS)
accepted
request 1042017
from
Martin Hauke (mnhauke)
(revision 6)
- Update to version 10.3.0 * https://github.com/odamex/odamex/releases/tag/10.3.0 * https://github.com/odamex/odamex/releases/tag/10.2.0 - Add patch: * fix-build.patch
Dmitriy Perlow (DarkSS)
accepted
request 981560
from
Martin Hauke (mnhauke)
(revision 5)
- Update to version 10.1.0 * https://github.com/odamex/odamex/releases/tag/10.1.0 - Remove patch (not longer needed): * odamex-0.9.0-Unbundle-miniupnpc.patch
Matthias Mailänder (Mailaender)
accepted
request 920356
from
Ferdinand Thiessen (susnux)
(revision 4)
Dirk Stoecker (dstoecker)
accepted
request 418370
from
Ferdinand Thiessen (susnux)
(revision 3)
Fixed Tumbleweed
Ferdinand Thiessen (susnux)
committed
(revision 2)
Ferdinand Thiessen (susnux)
accepted
request 380139
from
Matthias Mailänder (Mailaender)
(revision 1)
Displaying all 9 revisions