Odamex

Edit Package odamex

Odamex is a free, cross-platform modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online.

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Source Files
Filename Size Changed
_service 0000000618 618 Bytes
fix-build.patch 0000000245 245 Bytes
odalaunch.desktop 0000000193 193 Bytes
odamex-10.6.0.tar.xz 0017614140 16.8 MB
odamex.changes 0000013402 13.1 KB
odamex.desktop 0000000178 178 Bytes
odamex.spec 0000003777 3.69 KB
Latest Revision
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1201666 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 9)
- Update to version 10.6.0
  Added
  * Added support for DOOM + DOOM II Steam release (IWAD searching
    only - widescreen asset support coming in next version).
  * Added support for UMAPINFO LABEL fields.
  * Added support for doublesky and sky2 MAPINFO fields.
  * Restored support for ZDoom/Hexen scrolling skies.
  Changed
  * Changes to MAPINFO parser and read priority.
  Fixed
  * Some fixes to old Vanilla Doom style intermission screen.
  * Client wad downloader can now locate wads with spaces in
    their names.
  * Correct a demo playback issue related to the viewer's camera.
  * Items picked up by a player aren't added to their local item
    count.
  * Fixed renderer not properly displaying non-power of 2 width
    textures.
  * Avatars (online voodoo dolls) are no longer blocked by
    monster-blocking lines.
  * Prevent voodoo dolls from affecting player viewheight in
    single player.
  * Fixed height transfer sector ceiling/floor plane visibility
    check.
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