Revisions of raptor
Dirk Stoecker (dstoecker)
accepted
request 1157384
from
Martin Hauke (mnhauke)
(revision 7)
- Update to version 0.8.0+git20240312: * Renamed struct names * Added missing functions to glbapi.h * Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h * Refactored prefapi.cpp and prefapi.h * Added missing variable names to SND_3DPatch in fx.h * Refactored fx.cpp and fx.h * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP * Added SDL_RenderSetLogicalSize permanent and improved mouse input
Dirk Stoecker (dstoecker)
accepted
request 1127312
from
Martin Hauke (mnhauke)
(revision 6)
- Update to version 0.8.0+git20231109: * Fixed Menu item not highlighted when joy_ipt_MenuNew is set in Joy mode * Added KBD_Key defines * Fixed incorrect mouse position when screen coordinates are in points * Added ALSA REQUIRED to CMakeLists.txt * Update README.md * Lots of refactoring
Dmitriy Perlow (DarkSS)
accepted
request 1042205
from
Martin Hauke (mnhauke)
(revision 5)
- Update to version 0~git20221211: * Refactored swdapi.cpp and swdapi.h v6 finished * Refactored swdapi.cpp and swdapi.h v5 WIP * Refactored swdapi.cpp and swdapi.h v4 WIP * Fixed refactored swdapi.cpp and swdapi.h v3 WIP * Refactored swdapi.cpp and swdapi.h v3 WIP * Refactored swdapi.cpp and swdapi.h v2 WIP * Refactored swdapi.cpp and swdapi.h v1 WIP * Refactored store.cpp and store.h * Refactored shots.cpp and shots.h v2 finished * Refactored shots.cpp and shots.h v1 WIP * Refactored shadow.cpp and shadow.h - Update to version 0~git20221118: * Refactored ptrapi_a.cpp * Refactored ptrapi.cpp and ptrapi.h * Refactored objects.cpp and objects.h * Refactored musapi.cpp * Refactored mputsf.cpp * Refactored mpucore.cpp * Refactored mpuapi.cpp * Refactored mpualsa.cpp
Dirk Stoecker (dstoecker)
accepted
request 1029598
from
Martin Hauke (mnhauke)
(revision 4)
- Update to version 0~git20221017: * Added text mode fullscreen support * Fixed value = not read from SETUP.INI * Added SoundFont to INI files * Change statement in how demo is checked * Added ProgramEvent and AllNotesOffEvent to WINMM * made demos not steal the mouse * added a setting in the INI for SoundFont * Fixed issue with memcpy in Demo loader. * Fixed midi program events in TSF * Fixed midi playback. * Added CoreAudio support * Added ALSA Midi support * Added SDL_ShowSimpleMessageBox to error messages * Added TinySoundFont Midi support * Fixed crash in 64 bit mode when entering or exiting the shop * Define fileids to hex values * StickX and StickY values set to 0 * Fixed crash in 64 bit mode, when FieldInput more than 13 characters * Added menu scrolling support for joystick * Enable haptic only when control set to joystick mode
Ferdinand Thiessen (susnux)
committed
(revision 3)
Ferdinand Thiessen (susnux)
accepted
request 979841
from
Martin Hauke (mnhauke)
(revision 2)
- Update to version 0~git20220501.ae6cc23: * Fixed bug Dumb Missile not moving forward * Removed if from GLB_GetItem * Added 64 bit support - Update to version 0~git20220415.ae44809: * Added joystick pointer control support for menus * Added if to SDL_GameControllerRumble in joyapi * Added SDL_GameControllerRumble instead of SDL_HapticRumblePlay * Added controller mapping for button 1-4 * Changed config file name to SETUP.INI * Added controller support to close lastscr * Fixed msvc warnings with libtextscreen
Dirk Stoecker (dstoecker)
accepted
request 942652
from
Martin Hauke (mnhauke)
(revision 1)
Initial package for raptor
Displaying all 7 revisions