Revisions of raptor

Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1157384 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 7)
- Update to version 0.8.0+git20240312:
  * Renamed struct names
  * Added missing functions to glbapi.h
  * Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h
  * Refactored prefapi.cpp and prefapi.h
  * Added missing variable names to SND_3DPatch in fx.h
  * Refactored fx.cpp and fx.h
  * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished
  * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP
  * Added SDL_RenderSetLogicalSize permanent and improved mouse input
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1127312 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 6)
- Update to version 0.8.0+git20231109:
  * Fixed Menu item not highlighted when joy_ipt_MenuNew is set in
    Joy mode
  * Added KBD_Key defines
  * Fixed incorrect mouse position when screen coordinates are in points
  * Added ALSA REQUIRED to CMakeLists.txt
  * Update README.md
  * Lots of refactoring
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1042205 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 5)
- Update to version 0~git20221211:
  * Refactored swdapi.cpp and swdapi.h v6 finished
  * Refactored swdapi.cpp and swdapi.h v5 WIP
  * Refactored swdapi.cpp and swdapi.h v4 WIP
  * Fixed refactored swdapi.cpp and swdapi.h v3 WIP
  * Refactored swdapi.cpp and swdapi.h v3 WIP
  * Refactored swdapi.cpp and swdapi.h v2 WIP
  * Refactored swdapi.cpp and swdapi.h v1 WIP
  * Refactored store.cpp and store.h
  * Refactored shots.cpp and shots.h v2 finished
  * Refactored shots.cpp and shots.h v1 WIP
  * Refactored shadow.cpp and shadow.h

- Update to version 0~git20221118:
  * Refactored ptrapi_a.cpp
  * Refactored ptrapi.cpp and ptrapi.h
  * Refactored objects.cpp and objects.h
  * Refactored musapi.cpp
  * Refactored mputsf.cpp
  * Refactored mpucore.cpp
  * Refactored mpuapi.cpp
  * Refactored mpualsa.cpp
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1029598 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 4)
- Update to version 0~git20221017:
  * Added text mode fullscreen support
  * Fixed value = not read from SETUP.INI
  * Added SoundFont to INI files
  * Change statement in how demo is checked
  * Added ProgramEvent and AllNotesOffEvent to WINMM
  * made demos not steal the mouse
  * added a setting in the INI for SoundFont
  * Fixed issue with memcpy in Demo loader.
  * Fixed midi program events in TSF
  * Fixed midi playback.
  * Added CoreAudio support
  * Added ALSA Midi support
  * Added SDL_ShowSimpleMessageBox to error messages
  * Added TinySoundFont Midi support
  * Fixed crash in 64 bit mode when entering or exiting the shop
  * Define fileids to hex values
  * StickX and StickY values set to 0
  * Fixed crash in 64 bit mode, when FieldInput more than 13
    characters
  * Added menu scrolling support for joystick
  * Enable haptic only when control set to joystick mode
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) committed (revision 3)
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 979841 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 2)
- Update to version 0~git20220501.ae6cc23:
  * Fixed bug Dumb Missile not moving forward
  * Removed if from GLB_GetItem
  * Added 64 bit support

- Update to version 0~git20220415.ae44809:
  * Added joystick pointer control support for menus
  * Added if to SDL_GameControllerRumble in joyapi
  * Added SDL_GameControllerRumble instead of SDL_HapticRumblePlay
  * Added controller mapping for button 1-4
  * Changed config file name to SETUP.INI
  * Added controller support to close lastscr
  * Fixed msvc warnings with libtextscreen
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 942652 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 1)
Initial package for raptor
Displaying all 7 revisions
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