Source Port of the DOS game Raptor: Call of the Shadows
https://github.com/skynettx/raptor
Reversed-engineered source port from Raptor: Call Of The Shadows,
developed by Cygnus Studio (now Mountain King Studios) and
released in 1994 by Apogee.
Note: This package only includes the binary files.
You still need the data files from the original
"Raptor: Call Of The Shadows" to play the game.
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/raptor && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000526 526 Bytes | |
_servicedata | 0000000236 236 Bytes | |
raptor-0.8.0+git20240312.tar.xz | 0017022976 16.2 MB | |
raptor.changes | 0000004079 3.98 KB | |
raptor.spec | 0000002052 2 KB |
Latest Revision
Dirk Stoecker (dstoecker)
accepted
request 1157384
from
Martin Hauke (mnhauke)
(revision 7)
- Update to version 0.8.0+git20240312: * Renamed struct names * Added missing functions to glbapi.h * Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h * Refactored prefapi.cpp and prefapi.h * Added missing variable names to SND_3DPatch in fx.h * Refactored fx.cpp and fx.h * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP * Added SDL_RenderSetLogicalSize permanent and improved mouse input
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