Source Port of the DOS game Raptor: Call of the Shadows

Edit Package raptor
https://github.com/skynettx/raptor

Reversed-engineered source port from Raptor: Call Of The Shadows,
developed by Cygnus Studio (now Mountain King Studios) and
released in 1994 by Apogee.

Note: This package only includes the binary files.
You still need the data files from the original
"Raptor: Call Of The Shadows" to play the game.

Refresh
Refresh
Source Files (show unmerged sources)
Filename Size Changed
_service 0000000526 526 Bytes
_servicedata 0000000236 236 Bytes
raptor-0.8.0+git20240929.tar.xz 0017118156 16.3 MB
raptor.changes 0000005372 5.25 KB
raptor.spec 0000002052 2 KB
Latest Revision
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 15)
- Update to version 0.8.0+git20240929:
  * Fixed crash due to changes to RAP_InitLoadSave
  * Removed unnecessary includes from loadsave
  * Moved char* gethome to system definitions
  * Added SDL_GetPrefPath to RAP_InitLoadSave
  * Added endian-safe read functions to RAP_ReadFile and RAP_IsSaveFile
  * Renamed char* dchrplr and dchrobj in function RAP_SavePlayer
  * Removed unnecessary char* glbpath
  * Added architecture independent reading/writing of save files
  * Updated textscreen
  * Updated README.md
  * Fixed the Sell Item button not being displayed in the store in sell mode
  * Added support for writing and reading assets, save and config files from external directory
  * Updated README.md
  * Renamed struct musdevice_t
  * Renamed mpuapi.cpp in mpuwinmm.cpp and removed mpuapi.h
  * Added winmm_mpu_device to config files
  * Added config support for WinMM MIDI device
  * Renamed mpucore.cpp in mpucorea.cpp
  * Added mpucorem.cpp to CodeBlocks project files
  * Added mpucorem.cpp to msvc project files
  * Added core_dls_synth and core_midi_port to config files
  * Added initial Core MIDI support
  * Added missing rewind to GLB_ReadFile
Comments 0
openSUSE Build Service is sponsored by