Source Port of the DOS game Raptor: Call of the Shadows
https://github.com/skynettx/raptor
Reversed-engineered source port from Raptor: Call Of The Shadows,
developed by Cygnus Studio (now Mountain King Studios) and
released in 1994 by Apogee.
Note: This package only includes the binary files.
You still need the data files from the original
"Raptor: Call Of The Shadows" to play the game.
- Links to games / raptor
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osc -A https://api.opensuse.org checkout home:mnhauke:games/raptor && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000202 202 Bytes | |
project.diff | 0000002298 2.24 KB | |
raptor-0.8.0+git20240929.tar.xz | 0017118156 16.3 MB |
Latest Revision
Martin Hauke (mnhauke)
committed
(revision 15)
- Update to version 0.8.0+git20240929: * Fixed crash due to changes to RAP_InitLoadSave * Removed unnecessary includes from loadsave * Moved char* gethome to system definitions * Added SDL_GetPrefPath to RAP_InitLoadSave * Added endian-safe read functions to RAP_ReadFile and RAP_IsSaveFile * Renamed char* dchrplr and dchrobj in function RAP_SavePlayer * Removed unnecessary char* glbpath * Added architecture independent reading/writing of save files * Updated textscreen * Updated README.md * Fixed the Sell Item button not being displayed in the store in sell mode * Added support for writing and reading assets, save and config files from external directory * Updated README.md * Renamed struct musdevice_t * Renamed mpuapi.cpp in mpuwinmm.cpp and removed mpuapi.h * Added winmm_mpu_device to config files * Added config support for WinMM MIDI device * Renamed mpucore.cpp in mpucorea.cpp * Added mpucorem.cpp to CodeBlocks project files * Added mpucorem.cpp to msvc project files * Added core_dls_synth and core_midi_port to config files * Added initial Core MIDI support * Added missing rewind to GLB_ReadFile
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