Revisions of solarus

buildservice-autocommit accepted request 884254 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 33)
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Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 32)
- Remove compatibility bits for openSUSE Leap < 15.2.
buildservice-autocommit accepted request 883456 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 31)
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Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 30)
Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 29)
- Update to version 1.6.5:
  * Engine changes:
    + Add support for suspending the simulation on Window Focus
      events (gl#solarus-games/solarus#1536).
    + Reconnect to another audio device after a device
      disconnection (gl#solarus-games/solarus#1499).
    + Fix joystick hot-plug/unplug (gl#solarus-games/solarus#1501,
      gl#solarus-games/solarus#1387).
    + Fix crash when calling command functions before the game is
      started (gl#solarus-games/solarus#1476).
    + Fix shader compilation on OpenGL ES 3.10 and 3.20
      (gl#solarus-games/solarus#1537).
    + Fix TTF fonts using wrong color for antialiasing
      (gl#solarus-games/solarus#1390).
    + Fix TTF Fonts not rendering correctly
      (gl#solarus-games/solarus#1389).
    + Fix a possible crash when starting a timer on a removed
      entity (gl#solarus-games/solarus#1469).
    + Fix pickables not falling on negative layers.
    + Fix string literals in savegames not being properly escaped
      (gl#solarus-games/solarus#1533).
    + Fix Unicode filename support on Windows.
  * Lua API changes:
    + This release adds new features but does not introduce any
      incompatibility.
    + Add methods `destructible:get/set_cut_method()`
      (gl#solarus-games/solarus#1526).
  * Solarus launcher GUI changes:
    + Add option to control suspension on Window Focus events.
    + Rename "Force Software" to "Force software rendering".
buildservice-autocommit accepted request 862729 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 28)
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Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 27)
- Move _service from tar_scm to obs_scm and obscpio format.
buildservice-autocommit accepted request 793418 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 26)
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Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 25)
- Update to version 1.6.4:
  * Fix desktop file validation warning.
- Remove solarus-1.6.3-desktop-version.patch: Merged upstream.
buildservice-autocommit accepted request 793223 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 24)
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Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 23)
- Update to version 1.6.3:
  * Engine changes:
    + Fix macOS port not working since 1.6.1 due to OpenGL.
    + Fix shaders compilation in some OpenGL ES 3.0 platforms
      (gl#solarus-games/solarus#1437).
    + Fix UTF-8 quest path encoding handling
      (gl#solarus-games/solarus#1429).
    + Fix UTF-8 file names in Lua Open File API for Windows
      (gl#solarus-games/solarus#1413).
    + Fix memory usage when visiting very large maps
      (gl#solarus-games/solarus#1395).
    + Fix crash when removing the shadow of a carried object
      (gl#solarus-games/solarus#1423).
    + Fix crash when stopping the movement of a thrown object
      (gl#solarus-games/solarus#1452).
    + Fix carried object shadow still displayed after removing it
      (gl#solarus-games/solarus#1436).
    + Fix animating hero sprites dynamically created
      (gl#solarus-games/solarus#1348).
    + Fix hero speed when going from deep water to shallow water
      (gl#solarus-games/solarus#1186).
    + Fix trail sprite not taking the hero's direction
      (gl#solarus-games/solarus#1464).
    + Fix ground sprite still displayed while jumping
      (gl#solarus-games/solarus#1458).
    + Fix custom states wrongly affected by ground speeds
      (gl#solarus-games/solarus#1416).
    + Fix custom states not activating side teletransporters
      (gl#solarus-games/solarus#1448).
    + Fix streams continuing to act when the layer has changed.
buildservice-autocommit accepted request 787919 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 22)
baserev update by copy to link target
Antoine Belvire's avatar Antoine Belvire (1Antoine1) accepted request 787911 from Christophe Giboudeaux's avatar Christophe Giboudeaux (cgiboudeaux) (revision 21)
- Add patch to find moonjit:
  * 0001-Use-pkg-config-to-get-more-search-paths.patch
buildservice-autocommit accepted request 727602 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 20)
baserev update by copy to link target
Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 19)
- Fix translation loading:
  * Update solarus-1.6.2-install-gui-translations.patch with
    final version pushed to upstream.
buildservice-autocommit accepted request 725031 from Jan Engelhardt's avatar Jan Engelhardt (jengelh) (revision 18)
baserev update by copy to link target
Antoine Belvire's avatar Antoine Belvire (1Antoine1) committed (revision 17)
Antoine Belvire's avatar Antoine Belvire (1Antoine1) accepted request 724954 from Jan Engelhardt's avatar Jan Engelhardt (jengelh) (revision 16)
- Package description updates.
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 724257 from Antoine Belvire's avatar Antoine Belvire (1Antoine1) (revision 15)
- Update to version 1.6.2:
  * Fix scrolling teletransporters with a square size (#1412).
  * Fix hero displayed above stairs walls.
- Install translations for solarus-gui:
  * Add solarus-1.6.2-install-gui-translations.patch.
  * Create solarus-gui-lang subpackage.
- Add _service file to create a tarball without the big
  'libraries' folder which is relevant only for Windows/Mac builds.
- Disable check section on Leap <= 15.1 to fix build.
- Disable test "lua/bugs/1269_coroutines" as it is unstable.
- Remove obsolete build dependency on update-desktop-files.
Displaying revisions 1 - 20 of 33
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