Overview
Request 883456 accepted
- Update to version 1.6.5:
* Engine changes:
+ Add support for suspending the simulation on Window Focus
events (gl#solarus-games/solarus#1536).
+ Reconnect to another audio device after a device
disconnection (gl#solarus-games/solarus#1499).
+ Fix joystick hot-plug/unplug (gl#solarus-games/solarus#1501,
gl#solarus-games/solarus#1387).
+ Fix crash when calling command functions before the game is
started (gl#solarus-games/solarus#1476).
+ Fix shader compilation on OpenGL ES 3.10 and 3.20
(gl#solarus-games/solarus#1537).
+ Fix TTF fonts using wrong color for antialiasing
(gl#solarus-games/solarus#1390).
+ Fix TTF Fonts not rendering correctly
(gl#solarus-games/solarus#1389).
+ Fix a possible crash when starting a timer on a removed
entity (gl#solarus-games/solarus#1469).
+ Fix pickables not falling on negative layers.
+ Fix string literals in savegames not being properly escaped
(gl#solarus-games/solarus#1533).
+ Fix Unicode filename support on Windows.
* Lua API changes:
+ This release adds new features but does not introduce any
incompatibility.
+ Add methods `destructible:get/set_cut_method()`
(gl#solarus-games/solarus#1526).
* Solarus launcher GUI changes:
+ Add option to control suspension on Window Focus events.
+ Rename "Force Software" to "Force software rendering".
Request History
1Antoine1 created request
- Update to version 1.6.5:
* Engine changes:
+ Add support for suspending the simulation on Window Focus
events (gl#solarus-games/solarus#1536).
+ Reconnect to another audio device after a device
disconnection (gl#solarus-games/solarus#1499).
+ Fix joystick hot-plug/unplug (gl#solarus-games/solarus#1501,
gl#solarus-games/solarus#1387).
+ Fix crash when calling command functions before the game is
started (gl#solarus-games/solarus#1476).
+ Fix shader compilation on OpenGL ES 3.10 and 3.20
(gl#solarus-games/solarus#1537).
+ Fix TTF fonts using wrong color for antialiasing
(gl#solarus-games/solarus#1390).
+ Fix TTF Fonts not rendering correctly
(gl#solarus-games/solarus#1389).
+ Fix a possible crash when starting a timer on a removed
entity (gl#solarus-games/solarus#1469).
+ Fix pickables not falling on negative layers.
+ Fix string literals in savegames not being properly escaped
(gl#solarus-games/solarus#1533).
+ Fix Unicode filename support on Windows.
* Lua API changes:
+ This release adds new features but does not introduce any
incompatibility.
+ Add methods `destructible:get/set_cut_method()`
(gl#solarus-games/solarus#1526).
* Solarus launcher GUI changes:
+ Add option to control suspension on Window Focus events.
+ Rename "Force Software" to "Force software rendering".
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