Revisions of rpcs3
Dominique Leuenberger (dimstar_suse)
accepted
request 1198159
from
Yunhe Guo (guoyunhe)
(revision 28)
Ana Guerrero (anag+factory)
accepted
request 1179053
from
Factory Maintainer (factory-maintainer)
(revision 25)
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Ana Guerrero (anag+factory)
accepted
request 1174272
from
Factory Maintainer (factory-maintainer)
(revision 24)
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Ana Guerrero (anag+factory)
accepted
request 1170363
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Factory Maintainer (factory-maintainer)
(revision 23)
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Ana Guerrero (anag+factory)
accepted
request 1168635
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Factory Maintainer (factory-maintainer)
(revision 22)
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Ana Guerrero (anag+factory)
accepted
request 1165678
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Factory Maintainer (factory-maintainer)
(revision 21)
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Ana Guerrero (anag+factory)
accepted
request 1158337
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Yunhe Guo (guoyunhe)
(revision 20)
- Added xpadneo recommends to support Xbox One/Series wireless controllers - Update to version 0.0.31~git20240314: * HLE: clear lower bits of Free Disk Space value * Qt: add search bar to save manager * Qt: replace refresh progress slot with timer * Fix sceNpScoreGetRankingByNpId * Qt: only connect refresh watcher signals once * Qt: remove redundant progress dialog code. This already happens in Refresh * appimage: Do not bundle libvulkan.so * VS: move libpng, libusb and hidapi lib output to proper build configiguration dir * VS: Fix libpng build configuration names * VS: fix linking XAudio in debug builds * VS: use MultiThreadedDebugDLL in debug builds * VS: use common RuntimeLibrary settings in 3rdparty * Cleanup and set -Werror=delete-non-virtual-dtor * rsx: Fix invalid iterator comparison (asserts on debug builds) * GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread * LV2: Longer thread creation delay for low prio threads * Qt: accept downloader progress dialog instead of closing it * Qt: make sure to actually delete the progress dialog when it is closed * Qt: make sure the gamelist refresh progress dialog runs on the main thread * Qt: replace sstr with regular toStdString * Qt: fix weird return value warning on VS * Qt: don't close the progress dialog if it is already being closed anyway * Qt: check for updates if the update message is empty * Qt: don't deleteLater the progress_dialog * SPU LLVM: More compilation threads * SPU LLVM: Notify workers prematurely if there is considerable excess * SPU LLVM: Postpone cache writes until compiled * SPU analyzer: Detect 'argument passing' block before the function * SPU: Include BRSL following code in is_exec_code() * SPU Analyzer: Detect more tail calls by examining called code * SPU: Detect invalid STOP codes (code mining) * SPU: Improve compilation message * SPU Analyser: Detect invalid relative branches * sys_tty: Try to avoid logging single newlines to log * rsx/cpu_thread: Fix cpu_thread::get_name() for RSX * report_fatal_error: Minor cleanup and improvement * init_mutex.hpp: More fixes * Update submodules * Increase vblank rate * macOS CI: Don't upgrade installed dependents * init_mutex.hpp: Fixup * cellGame: Fix PPU deadlocks on concurrent execution * rpcs3_version: Bump to 0.0.31 * Improve macOS < 14.3 Rosetta blocker message (#15258) * add Wii Harmonix instruments to whitelist
Dominique Leuenberger (dimstar_suse)
accepted
request 1154075
from
Yunhe Guo (guoyunhe)
(revision 19)
- Update to version 0.0.30~git20240301: * Update serialization.hpp * Update serialization.hpp * Update serialization.hpp * serialization.hpp: Fix HLE serilization * cellPamf implementation (#15143) * Fix for sceNpScoreGetGameData * Send initial presence for offline friends. * GL: remove unused params * Fix warnings: Remove unused decryption code * SPU LLVM: Improve runtime SPU compilation preferences (#15250) * Improve cellSysutilAvc2SetAttribute logging * Add check for score transactions being reused * Misc: Update FW Latest Version * xaudio2: use system library instead of xaudio2redist * Make clang happy * gl: Allow selecting FSR1 upscaling from the settings * gl: FSR1 cleanup, making it functional * gl: Always log the current renderer visibly. * rsx: Improve simple array performance for small objects * gl: Fix compilation * rsx: Implement FSR1 integration for OpenGL * gl: Rework the upscalers a bit and define the FSR interface * gl: Remove upscaling 'dst' binding and clean up some awful code in GLPresent * gl: Introduce the concept of scaling passes to the backend * rsx/vk: Refactor FSR integration to support multiple backends
Ana Guerrero (anag+factory)
accepted
request 1151568
from
Yunhe Guo (guoyunhe)
(revision 18)
- Update to version 0.0.30~git20240224: * Fix Apple Clang build * Block Rosetta on macOS 14.0, 14.1, and 14.2 (#15237) * improves sig_ctx handling, sys_net logging and fixes udpp2p protocol (#15235) * gui/input: only init and quit SDL once for all instances * gui/input; fix log message delta type * gui/input: include Carbon.h on apple * gui/input: let pad handlers know whether they are part of emulation * gui/input: implement pad navigation for maxOs * gui/input: use uinput for linux in gui_pad_thread * gui/input: add gui input with native events * sceNpBasicSendMessage fix
Ana Guerrero (anag+factory)
accepted
request 1146151
from
Factory Maintainer (factory-maintainer)
(revision 16)
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Ana Guerrero (anag+factory)
accepted
request 1141737
from
Yunhe Guo (guoyunhe)
(revision 15)
- Update to version 0.0.30~git20240125: * Enable Discord presence on Linux * Add missing headers (#15075) * rpcs3qt: Add macOS support to the updater. * System: don't consider games as registered if they were already in games.yml * Asmjit FI * Accurate frest and frsqest * Qt: trim whitespace from textinput before writing to config * update submodules * rsx: Do not emit rounding code when not needed * rsx: Fix compiling of mixed-precision shaders * rsx: Aesthetic changes * rsx: Forcefully disable writes to channels disabled on host * rsx: More pipeine refactoring * fs: fix get_executable_dir * Emu: Add more info to BlockingCallFromMainThread * Qt: revert accidental settings_dialog check-in * cellImeJp: fix character deletion after change to cursor * cellImeJp: fix deadlock * cellImeJp: add candidate list functions * cellImeJp: add cursor * cellImeJp: fix focus area * cellImeJp: static functions to silence annoying VS * fs: fix warning. fix size argument in report_fatal_error * Savestates: Fix restart when suspend mode is off * Savestates: Dont patch memory on load * Savestates: Add some logging for sys_overlay * Simplify fatal dialog's error a bit * Savestates/net: fix P2P socket data saving * Firmware installer: Early protection against disk space shortage complications * sys_fs: Aggregate safe file reads (optimization) * progress dialog: minor fix * fixup hdd1 cache * Utilities: Add support for portable user directory. (#15064) * rsx: Properly propagate surface properties on surface reuse. * Mac: Update MoltenVk to 1.2.7 * Mac: silence deprecation warning * Replaces page fault triggers with assembly * sceNp: disable Canonicalize functions for RPCN * sceNpCommerce: more error checks * sceNpCommerce: add error constants * sceNpFriendlist: more checks * sceNpMatching: simplify linked list for loops * sceNpMatching: add error checks * split JIT.cpp and SPURecompiler.cpp * prepare split * add comments where to split * RPCN 1.0 (#15045) * fs: move buf from stack to heap to silence VS warning * fs: remove duplicate to_utf8 function * Qt: use fs::get_temp_dir during updates * Qt/input: show all mmjoy devices with connection in dropdown * Qt/Input: Keep configured device name in config when no pad is connected * input: implement dynamic mmjoy device reconnection * Misc NP fixes
Ana Guerrero (anag+factory)
accepted
request 1140067
from
Factory Maintainer (factory-maintainer)
(revision 14)
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Dominique Leuenberger (dimstar_suse)
accepted
request 1137265
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Factory Maintainer (factory-maintainer)
(revision 13)
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Ana Guerrero (anag+factory)
accepted
request 1118332
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Factory Maintainer (factory-maintainer)
(revision 12)
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Ana Guerrero (anag+factory)
accepted
request 1109919
from
Factory Maintainer (factory-maintainer)
(revision 11)
Automatic submission by obs-autosubmit
Displaying revisions 1 - 20 of 30