Revisions of glew
buildservice-autocommit
accepted
request 1160039
from
Otto Hollmann (ohollmann)
(revision 61)
baserev update by copy to link target
Otto Hollmann (ohollmann)
accepted
request 1159858
from
Stefan Dirsch (sndirsch)
(revision 60)
- Add patch glew-2.2.0-mesa-24.patch * Do not undefine APIENTRY macro if GLAPIENTRY is still defined (boo#1221744) - Install missing header file (from david.lanzendoerfer@o2s.ch)
Jason Sikes (jsikes)
accepted
request 913482
from
Atri Bhattacharya (badshah400)
(revision 59)
Revert building with EGL support, as it breaks mutliple apps (boo#1189524).
Takashi Iwai (tiwai)
accepted
request 909622
from
Atri Bhattacharya (badshah400)
(revision 58)
Build with EGL support now that wxWidgets does so (since version 3.1.5), otherwise wxWidgets 3.1.x widgets that make use of glew crash (see for example, boo#1188519); add BuildRequires: pkgconfig(egl) as well as the same Requires for devel package.
buildservice-autocommit
accepted
request 799314
from
Takashi Iwai (tiwai)
(revision 57)
baserev update by copy to link target
Takashi Iwai (tiwai)
accepted
request 798327
from
Luigi Baldoni (alois)
(revision 56)
- Update to version 2.2.0 Bug fixes: * GL_EXT_semaphore constants * Some const pointer fixups in OpenGL API * Correction for GLEW_VERSION_4_5 New extensions: * GL_AMD_framebuffer_multisample_advanced * GL_AMD_gpu_shader_half_float_fetch * GL_AMD_shader_image_load_store_lod * GL_ARM_texture_unnormalized_coordinates * GL_DMP_program_binary * GL_DMP_shader_binary * GL_EXT_EGL_image_external_wrap_modes * GL_EXT_EGL_image_storage * GL_EXT_EGL_sync * GL_EXT_clip_control * GL_EXT_depth_clamp * GL_EXT_disjoint_timer_query * GL_EXT_draw_transform_feedback * GL_EXT_multiview_tessellation_geometry_shader * GL_EXT_multiview_texture_multisample * GL_EXT_multiview_timer_query * GL_EXT_occlusion_query_boolean * GL_EXT_primitive_bounding_box * GL_EXT_protected_textures * GL_EXT_robustness * GL_EXT_shader_framebuffer_fetch_non_coherent * GL_EXT_static_vertex_array * GL_EXT_tessellation_point_size * GL_EXT_tessellation_shader * GL_EXT_texture_border_clamp * GL_EXT_texture_buffer * GL_EXT_texture_compression_s3tc_srgb * GL_EXT_texture_format_sRGB_override * GL_EXT_texture_mirror_clamp_to_edge * GL_EXT_texture_query_lod * GL_EXT_texture_shadow_lod * GL_FJ_shader_binary_GCCSO * GL_IMG_bindless_texture * GL_IMG_framebuffer_downsample * GL_IMG_multisampled_render_to_texture * GL_IMG_program_binary * GL_IMG_read_format * GL_IMG_shader_binary * GL_IMG_texture_compression_pvrtc * GL_IMG_texture_compression_pvrtc2 * GL_IMG_texture_env_enhanced_fixed_function * GL_IMG_texture_filter_cubic * GL_INTEL_blackhole_render * GL_INTEL_shader_integer_functions2 * GL_KHR_shader_subgroup * GL_MESA_framebuffer_flip_y * GL_MESA_program_binary_formats * GL_MESA_tile_raster_order * GL_NVX_gpu_multicast2 * GL_NVX_progress_fence * GL_NV_compute_shader_derivatives * GL_NV_conservative_raster_pre_snap * GL_NV_conservative_raster_underestimation * GL_NV_depth_nonlinear * GL_NV_fragment_shader_barycentric * GL_NV_memory_attachment * GL_NV_mesh_shader * GL_NV_query_resource_tag * GL_NV_read_buffer * GL_NV_read_buffer_front * GL_NV_representative_fragment_test * GL_NV_scissor_exclusive * GL_NV_shader_subgroup_partitioned * GL_NV_shader_texture_footprint * GL_NV_shading_rate_image * GL_NV_vdpau_interop2 * GL_OES_EGL_image * GL_OES_EGL_image_external * GL_OES_EGL_image_external_essl3 * GL_OES_blend_equation_separate * GL_OES_blend_func_separate * GL_OES_blend_subtract * GL_OES_compressed_ETC1_RGB8_texture * GL_OES_compressed_paletted_texture * GL_OES_copy_image * GL_OES_depth24 * GL_OES_depth32 * GL_OES_depth_texture * GL_OES_depth_texture_cube_map * GL_OES_draw_buffers_indexed * GL_OES_draw_texture * GL_OES_element_index_uint * GL_OES_extended_matrix_palette * GL_OES_fbo_render_mipmap * GL_OES_fragment_precision_high * GL_OES_framebuffer_object * GL_OES_geometry_point_size * GL_OES_geometry_shader * GL_OES_get_program_binary * GL_OES_gpu_shader5 * GL_OES_mapbuffer * GL_OES_matrix_get * GL_OES_matrix_palette * GL_OES_packed_depth_stencil * GL_OES_point_size_array * GL_OES_point_sprite * GL_OES_read_format * GL_OES_required_internalformat * GL_OES_rgb8_rgba8 * GL_OES_sample_shading * GL_OES_sample_variables * GL_OES_shader_image_atomic * GL_OES_shader_io_blocks * GL_OES_shader_multisample_interpolation * GL_OES_single_precision * GL_OES_standard_derivatives * GL_OES_stencil1 * GL_OES_stencil4 * GL_OES_stencil8 * GL_OES_surfaceless_context * GL_OES_tessellation_point_size * GL_OES_tessellation_shader * GL_OES_texture_3D * GL_OES_texture_border_clamp * GL_OES_texture_buffer * GL_OES_texture_compression_astc * GL_OES_texture_cube_map * GL_OES_texture_cube_map_array * GL_OES_texture_env_crossbar * GL_OES_texture_mirrored_repeat * GL_OES_texture_npot * GL_OES_texture_stencil8 * GL_OES_texture_storage_multisample_2d_array * GL_OES_texture_view * GL_OES_vertex_array_object * GL_OES_vertex_half_float * GL_OES_vertex_type_10_10_10_2 * GL_QCOM_YUV_texture_gather * GL_QCOM_shader_framebuffer_fetch_rate * GL_QCOM_texture_foveated * GL_QCOM_texture_foveated_subsampled_layout * GL_VIV_shader_binary * EGL_ANDROID_GLES_layers * EGL_ANDROID_get_frame_timestamps * EGL_ANDROID_get_native_client_buffer * EGL_ARM_image_format * EGL_EXT_bind_to_front * EGL_EXT_client_sync * EGL_EXT_compositor * EGL_EXT_gl_colorspace_display_p3 * EGL_EXT_gl_colorspace_display_p3_linear * EGL_EXT_gl_colorspace_display_p3_passthrough * EGL_EXT_gl_colorspace_scrgb * EGL_EXT_image_gl_colorspace * EGL_EXT_image_implicit_sync_control * EGL_EXT_surface_CTA861_3_metadata * EGL_EXT_sync_reuse * EGL_KHR_display_reference * EGL_MESA_query_driver * EGL_NV_context_priority_realtime * EGL_NV_quadruple_buffer * EGL_NV_stream_dma * EGL_NV_stream_flush * EGL_NV_stream_origin * EGL_NV_triple_buffer * EGL_WL_bind_wayland_display * EGL_WL_create_wayland_buffer_from_image * GLX_EXT_context_priority * GLX_EXT_no_config_context * GLX_NV_multigpu_context * WGL_NV_multigpu_context - New so_ver - New source URL - Build executables with PIE - Spec cleanup
buildservice-autocommit
accepted
request 541038
from
Tomáš Chvátal (scarabeus_iv)
(revision 55)
baserev update by copy to link target
Tomáš Chvátal (scarabeus_iv)
accepted
request 540690
from
Avindra Goolcharan (avindra)
(revision 54)
- Update to 2.1.0 * Enhancements: + OpenGL 4.6 support added + Improved cmake build support + Improved Mac OSX build support * Bug fixes: + Resovled crash when glXGetCurrentDisplay() is NULL + CMake: only install PDB files with MSVC + wglGetProcAddress crash with NOGDI defined + Mac: using -Os rather than -O2 * 33 new extensions - move to github - new so_ver
buildservice-autocommit
accepted
request 509845
from
Tomáš Chvátal (scarabeus_iv)
(revision 53)
baserev update by copy to link target
Tomáš Chvátal (scarabeus_iv)
accepted
request 509742
from
Jan Engelhardt (jengelh)
(revision 52)
- RPM group fix.
Tomáš Chvátal (scarabeus_iv)
accepted
request 509662
from
Tomáš Chvátal (scarabeus_iv)
(revision 51)
- Version update to 2.0 release: * EGL support added * Bunch of new GL extensions * Forward context support added * OSMesa support added - Update to 1.13.0 - Version bump to 1.12.0 - Version bump to 1.11.0: - Upgrade to upstream 1.10.0
buildservice-autocommit
accepted
request 344374
from
Ismail Dönmez (namtrac)
(revision 50)
baserev update by copy to link target
Ismail Dönmez (namtrac)
accepted
request 344368
from
Jan Engelhardt (jengelh)
(revision 49)
- Drop "glew" from baselibs.conf; there is nothing in this subpackage that would be baselibbed by default.
buildservice-autocommit
accepted
request 328688
from
Ismail Dönmez (namtrac)
(revision 48)
baserev update by copy to link target
Ismail Dönmez (namtrac)
accepted
request 328649
from
Martin Pluskal (pluskalm)
(revision 47)
- Update to 0.13.0
buildservice-autocommit
accepted
request 295687
from
Takashi Iwai (tiwai)
(revision 46)
baserev update by copy to link target
Takashi Iwai (tiwai)
accepted
request 295596
from
Martin Pluskal (pluskalm)
(revision 45)
- Remove devel package from baselibs.conf (discussed in boo#894331)
buildservice-autocommit
accepted
request 283165
from
Stanislav Brabec (sbrabec)
(revision 44)
baserev update by copy to link target
Stanislav Brabec (sbrabec)
accepted
request 283139
from
Ondřej Súkup (mimi_vx)
(revision 43)
- update of baselibs.conf - Version bump to 0.12.0 * support for new extensions *bugixes: .pc -I flags inconsistent with *.h includes Missing defines: GL_COPY_{READ|WRITE}_BUFFER_BINDING multiple const GLchar *const* errors PFNGLSHADERSOURCEPROC incorrect in 1.11.x GL_GEOMETRY_SHADER & GL_FRAGMENT_SHADER
buildservice-autocommit
accepted
request 264106
from
Tomáš Chvátal (scarabeus_factory)
(revision 42)
baserev update by copy to link target
Displaying revisions 1 - 20 of 61