Revisions of Mesa
- buildfix-ppc64le.patch * buildfix for ppc64le (boo#1176562) - update to 20.1.8: * mainly bugfixes, highlights: - Crash in ruvd_end_frame when calling vaBeginPicture/vaEndPicture without rendering anything - khr_debug-push-pop-group_gl: ../src/util/simple_mtx.h:86: simple_mtx_lock: Assertion `c != _SIMPLE_MTX_INVALID_VALUE' failed. - Amber test opt_peel_loop_initial_if: Assertion failed - Dirt Rally: Flickering glitches on certain foliage since Mesa 20.1.0 caused by MSAA - [BRW] WRC 5 asserts with gallium nine and iris.
- update to 20.1.7 * seventh bugfix release for the 20.1 branch - switched to llvm9 usage for Leap/SLE15 since llvm10 is not (yet) in Leap/SLE15 - version 20.1.6 needed for jira#SLE/SLE-12880, jira#SLE/SLE-12882 - use again /etc/OpenCL/vendors for openSUSE Leap, i.e. use /usr/etc/OpenCL/vendors only for Tumbleweed
- update to 20.1.6 * sixth bugfix release for the 20.1 branch - baselibs.conf: + Require Mesa-KHR-devel instead of Mesa-KHR-devel-<targettype>: KHR-devel consists only of header files there is thus no -<targettype> flavor being generated. + Do not require Mesa-libGLESv1_CM1 and Mesa-libGLESv2-2 from their respective -32bit devel packages: with libglvnd defined to 0, the native packages are being generated, but are empty. For baselibs, this trick does not work and empty packages are being skipped. So we drop the dependency (with a note in the .spec to enable the deps when changing the defines). * lots of updates to our testing infrastructure
- update to 20.1.4 * fourth bugfix release for the 20.1 branch * just a few fixes here and there, nothing major
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- force valgrind support only on officially supported platforms (boo#1173355)
- update to 20.1.2 * second bugfix release for the 20.1 branch * most of the fixes here are to the AMD drivers, and the rest is scattered over the tree. - enable valgrind support (boo#1173355)
- move mesa.icd from /usr/etc/OpenCL/vendors to /usr/share/OpenCL/vendors (boo#1173005)
- switch to /usr/etc/OpenCL/vendors for mesa.icd OpenCL file location (boo#1173005)
- update to 20.1.1 * first bugfix release for the 20.1 branch * fixes issue affecting Unreal Engine 4 games on i965 - update to 20.1.0 * first release for the 20.1 branch * One already known issue is that Unreal Engine 4 has a bug in its usage of glDrawRangeElements() causing it to be called with a number of vertices in place of the `end` parameter, that was recently revealed. This is an annoying bug that we haven't worked around yet. For more details: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917 - supersedes U_add-lifetime-dse-fix.patch
- Add U_add-lifetime-dse-fix.patch as a proper fix for boo#1171855. - Disable LTO for now as there's a known upstream bug that hasn't been resolved with GCC 10: boo#1171855.
- update to Mesa 20.0.7 * most fixes in Radv, but there are fixes all over the tree
- update to Mesa 20.0.6 * fairly small release (a little bit of everything in here) - require llvm/clang 10
- update to Mesa 20.0.5 * pretty big release with AMD and Intel drivers receiving the majority of the work. - supersedes U_EGL-Add-eglSetDamageRegionKHR-to-GLVND-dispatch-list.patch - supersedes n_opencl_dep_libclang.patch - Disable LTO on armv6 to fix build
- U_EGL-Add-eglSetDamageRegionKHR-to-GLVND-dispatch-list.patch * Fix Weston launch on tumbleweed by backporting commit bfb9c08e
- update to Mesa 20.0.4 * emergency release, which reverts a serious SPIR-V regression in the 20.0.3 release. - supersedes U_Revert-spirv-Implement-OpCopyObject-and-OpCopyLogica.patch - U_Revert-spirv-Implement-OpCopyObject-and-OpCopyLogica.patch * revert severe spirv regression; emergency release will be available soon ... - update to Mesa 20.0.3 * bugfix release: fixes all over the tree; mostly AMD (radv, aco), NIR and Intel (isl, anv)
- update to Mesa 20.0.2 * bugfix release: fixes all over the code base
- update to Mesa 20.0.1 * bugfix release - cleanup in specfile: get rid of is_opensuse macro, which is no longer needed at all (jira#PM-1623)
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