Revisions of SDL_gfx
- Update to release 2.0.27
- Remove redundant requires
Automatic submission by obs-autosubmit
Automatic submission by obs-autosubmit
- update to version 2.0.23 * Updated sources to resolve some splint (static code analysis) issues * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed itsnotabigtruck) * Added OSX Xcode3+ template files to Other Builds collection (contributed by Vasyl) * Added various fixes and improvements contributed by folks on sourceforge (thanks contributors). * Switched library and test code to zlib license. - fix self obsoletion (forwarded request 106533 from jreidinger)
- Add libSDL_gfx-devel to baselibs - Remove redundant tags/sections - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS)
Accepted submit request 63965 from user coolo
Copy from games/SDL_gfx based on submit request 30806 from user coolo
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