Revisions of crawl
Dominique Leuenberger (dimstar_suse)
accepted
request 295584
from
Matthias Mailänder (Mailaender)
(revision 20)
1
Dominique Leuenberger (dimstar_suse)
accepted
request 295043
from
Matthias Mailänder (Mailaender)
(revision 19)
1
Dominique Leuenberger (dimstar_suse)
accepted
request 291038
from
Dirk Stoecker (dstoecker)
(revision 18)
1
Dominique Leuenberger (dimstar_suse)
accepted
request 260098
from
Matthias Mailänder (Mailaender)
(revision 17)
Adrian Schröter (adrianSuSE)
committed
(revision 16)
Split 13.2 from Factory
Stephan Kulow (coolo)
accepted
request 239527
from
Sascha Peilicke (saschpe)
(revision 15)
- Added crawl_24_gbdbe590.patch: - Update to git master 0.14.1-24-gbdbe590: * Make drakes breathe, not throw (hangedman, Grunt) This was broken when the dragon genus was split. I didn't restore the "roars" message, though. Also incorporates "Restrict drake breathe message to targeted spells." * Don't crash on t-r at the map edge (bh) * Fix an #ifdef (MarvinPA). * Include tileweb-text.cc in MSVC builds. * Add hash.cc to, remove obsolete files from, MSVC project. * Allow using Luajit on 64-bit systems (#8641) 64-bit luajit doesn't support lua_newstate or custom allocators, so don't try to use one there. However, give a warning if this happens with a webtiles or dgamelaunch build, because servers probably do want the memory throttling. * Don't crash on time step while siren-mesmerised (#8546) * Use the correct skill in variable-range rod spells (#8307) For the purposes of the hostile-in-range check and darken_beyond_range, we were computing power using the spell schools rather than Evocations. * More carefully chase item links in the pickup menu (#8603) Moving the item to the player destroyed it; normally that would have set the non-item's link to NON_ITEM, exiting the loop, but level excursions as part of pickup could overwrite the link. * Allow more than just the fallback hell entry in old late D. * Generate abyss/hell entries in old games with D:27. This includes generating hell entries on every level as we currently do in Depths. * Fix a bad array subscript (#8594) This has incorrectly been 9 rather than 0 since the function was added in 0.13-a0-927-g55b8bbf.
Stephan Kulow (coolo)
accepted
request 235452
from
Dmitriy Perlow (DarkSS)
(revision 13)
(forwarded request 235451 from bemyak)
Stephan Kulow (coolo)
accepted
request 202031
from
Matthias Mailänder (Mailaender)
(revision 12)
- Create games user/group on demand. fate#314560 (forwarded request 201874 from namtrac)
Adrian Schröter (adrianSuSE)
committed
(revision 11)
Split 13.1 from Factory
Stephan Kulow (coolo)
accepted
request 179630
from
Dirk Stoecker (dstoecker)
(revision 10)
Forward update request (modified a bit).
Adrian Schröter (adrianSuSE)
committed
(revision 9)
Split 12.3 from Factory
Stephan Kulow (coolo)
accepted
request 134865
from
Ismail Dönmez (namtrac)
(revision 8)
- Add explicit glu dependency to fix the build for Factory
Stephan Kulow (coolo)
accepted
request 127357
from
Cristian Morales Vega (RedDwarf)
(revision 7)
Updated to 0.10.3 version of the game (forwarded request 127356 from openSUSE_user1)
Adrian Schröter (adrianSuSE)
committed
(revision 6)
branched from openSUSE:Factory
Stephan Kulow (coolo)
accepted
request 107594
from
Factory Maintainer (factory-maintainer)
(revision 5)
Automatic submission by obs-autosubmit
Stephan Kulow (coolo)
accepted
request 104034
from
Factory Maintainer (factory-maintainer)
(revision 4)
Automatic submission by obs-autosubmit
Stephan Kulow (coolo)
accepted
request 93107
from
Sascha Peilicke (saschpe)
(revision 3)
- Set license to SDPX style (GPL-2.0+) - Add crawl-ncurses-with-tinfo.patch to link against tinfo
Adrian Schröter (adrianSuSE)
committed
(revision 2)
Displaying revisions 21 - 40 of 40