Nintendo Game Boy Advance and DS Emulator
Very accurate Game Boy Advance and Nintendo DS emulator. (Its real name is
no$gba, but for technical reasons the package and binary are called
noUSDgba.)
For your convenience you may want to copy or link your ROM images to
~/.noUSDgba/SLOT, a directory that will be created when you first run
no$gba.
This is the freeware version without debugging facilities. Debugger version
are available from US$15 for personal use or US$750 for commercial use
at http://nocash.emubase.de/gba-dev.htm
This package uses WINE to run.
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout Emulators/noUSDgba && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000200 200 Bytes | |
_service:download_url:no$gba-w.zip | 0000214714 210 KB | |
noUSDgba.spec | 0000001719 1.68 KB |
Latest Revision
Klaus Kämpf (kwk)
accepted
request 810300
from
Ryan Bach (ryanbach)
(revision 4)
16 May 2020 - version 3.02 - 3ds/vfp/help: multiply note about FMUL X,X,X.. and FMAC Y,Y,Y.. (thanks kemal) - 3ds/gpu/help: added triangle drawing examples (thanks to profi200 for help) - 3ds/gpu/help: created I/O map chapters for gpu internal/external registers - 3ds/gpu/help: renamed several registers, especially ATTR_BUF related ones - 3ds/gpu/help: swapped/renamed width and height to match up with actual usage - 3ds/gpu/help: important details/corrections for rendering pipeline registers - 3ds/gpu/help: better GPUREG_IRQ_xxx and GPU_MEMCOPY descriptions - 3ds/gpu/help: info on undocumented flat shading and striped/dotted modes - 3ds/gpu/help: info on undocumented memory traffic and vertex/polygon counters - 3ds/gpu/help: added undocumented gpu register stubs (inside of gpu chapters) - 3ds/gpu/help: started to rewrite and rearrange unclear gpu descriptions - 3ds/gpu/help: removed meaningless sentences alike this register is used to... - 3ds/gpu/help: removed nonsense definitions alike unsigned 1bit enable flag - 3ds/gpu/help: gpu external registers: added memory control/status registers - a22i/float: .float16/24/32/64/80 supports multiple operands (using commas)
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