Library to load and process 3D scenes from various data formats
https://assimp.org/
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.
- Devel package for openSUSE:Factory
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10
derived packages
- Links to openSUSE:Factory / assimp
- Has a link diff
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout games/assimp && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
_constraints | 0000000484 484 Bytes | |
_service | 0000000637 637 Bytes | |
assimp-5.4.0.tar.xz | 0027535828 26.3 MB | |
assimp.changes | 0000022281 21.8 KB | |
assimp.spec | 0000005466 5.34 KB |
Latest Revision
buildservice-autocommit
accepted
request 1166862
from
Christophe Marin (krop)
(revision 56)
baserev update by copy to link target
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