DOOM retro
The classic, refined DOOM source port.
-
2
derived packages
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osc -A https://api.opensuse.org checkout games/doomretro && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
doomretro-3.2.1.tar.gz | 0017143806 16.3 MB | |
doomretro.changes | 0000011861 11.6 KB | |
doomretro.desktop | 0000000170 170 Bytes | |
doomretro.spec | 0000002639 2.58 KB |
Revision 10 (latest revision is 48)
Dirk Stoecker (dstoecker)
accepted
request 751429
from
Martin Hauke (mnhauke)
(revision 10)
- Update to version 3.2.1 * Optimizations have been made to further improve the overall performance and stability of DOOM Retro. * DOOM Retro will now attempt to use Adaptive VSync if the vid_vsync CVAR is on and the vid_scaleapi CVAR is “opengl”. * A bug has been fixed whereby monsters wouldn’t attack the player as often as they should if another monster was in the way. * Further improvements have been made to the console’s autocomplete feature. * Minor changes have been made to text that is output to the console. * Minor improvements have been made to the menu’s background. * A bug has been fixed whereby blood splats around crushed corpses could appear black in some rare instances.
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