DOOM retro
The classic, refined DOOM source port.
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2
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osc -A https://api.opensuse.org checkout games/doomretro && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
doomretro-3.6.1.tar.gz | 0015421785 14.7 MB | |
doomretro.changes | 0000035736 34.9 KB | |
doomretro.desktop | 0000000170 170 Bytes | |
doomretro.spec | 0000002636 2.57 KB |
Revision 25 (latest revision is 48)
Dirk Stoecker (dstoecker)
accepted
request 828732
from
Martin Hauke (mnhauke)
(revision 25)
- Update to version 3.6.1 * Optimizations have been made to further improve the overall performance and stability of DOOM Retro. * The following changes have been made to the automap: - A bug has been fixed whereby the + and – keys wouldn’t zoom in and out. - The background menu effect will no longer be applied to the external automap when not in a game. * Minor changes have been made to text that is output to the console. * Navigating the options menu has now been fixed. * Elevators will now make a sound again when they move. * The player’s face in the status bar and widescreen HUD will no longer change, and armor will no longer be lost, if the player is attacked while god mode is enabled. * ENDGAMEC is now supported in MAPINFO lumps.
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