libbullet
Bullet is a Collision Detection and Rigid Body Dynamics Library. The Library is Open Source and free for commercial use, under the ZLib license. This means you can use it in commercial games, even on next-generation consoles like Sony Playstation 3.
- Devel package for openSUSE:Factory
-
7
derived packages
- Links to openSUSE:Factory / libbullet
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osc -A https://api.opensuse.org checkout games/libbullet && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
bullet3-3.17.tar.gz | 0131995187 126 MB | |
fix-pkgconfig-includedir.patch | 0000000443 443 Bytes | |
libbullet.changes | 0000006994 6.83 KB | |
libbullet.spec | 0000006602 6.45 KB | |
use-system-libs.patch | 0000004027 3.93 KB |
Revision 22 (latest revision is 24)
Dirk Stoecker (dstoecker)
accepted
request 912567
from
kh Lai (dlshcbmuipmam)
(revision 22)
- Update to 3.17 * improvements for the finite-element-method (FEM) deformable simulation * See the "Learning Agile Robotic Locomotion Skills by Imitating Animals" paper for more detail about this release - Update use-system-libs.patch for 3.17 - Compile with USE_DOUBLE_PRECISION - Disable building BULLET_ROBOTICS and OBJ2SDF by cmake options instead of removing them by sed
Comments 1
Currently Cflags is wrong (Cflags: -I/usr//usr/include/bullet -I/usr/include). Please reintroduce patch from Factory (https://build.opensuse.org/package/view_file/openSUSE:Factory/libbullet/fix-pkgconfig-cflags.patch?expand=1)