Please login to access the resource

PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

Refresh
Refresh
Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000000803 803 Bytes
_servicedata 0000000230 230 Bytes
pcsx2-1.7.0~dev+471~git20201019T163938.tar.xz 0011784196 11.2 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-git.changes 0000016154 15.8 KB
pcsx2-git.spec 0000008765 8.56 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
Revision 122 (latest revision is 314)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 122)
- Update to version 1.7.0~dev+471~git20201019T163938:
  * GameDB: Ported US patches to European versions of Mafia
  * GameDB: Multiple gamefixes to: (#3843)
  * CDVD: Fix iLink issues
  * GameDB: Patch for Ecco the Dolphin PAL
  * VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write. Fixes Homerun
  * GameDB: Set vu clamping to none for Hitman - Blood Money Fixes bump mapping issues
  * GS: Fix handling of PRIM/PRMODE on PRMODECONT switching (#3831)
  * CI/Travis: Fix newly introduced cmake failure in Travis-CI after adding {fmt} (#3837)
  * git: pin `fmt` submodule to v7.0.3
  * cmake: Add fmt to cmake configuration
  * recording: Updated all current logging instances to use new logger
  * recording: Add logging header to simplify input recording logging
  * vs: Setup fmt on Visual Studio
  * git: Add `fmt` submodule
  * ci: Remove now unnecessary way of cleaning up old artifacts
  * Add clang linux build
  * Revert "recording: Add logging header to simplify input recording logging"
  * Revert "recording: Updated all current logging instances to use new logger"
  * GSdx: Compare file extensions as lower-case
  * pcsx2-gui: Pause and resume emulation when using `Screenshot As..`
  * GSdx: Save PNG compressed screenshots as `.png` files
  * gui: Add `Screenshot As...` option
  * recording: Don't reload cheats/settings on every frame-advance
  * recording: Updated all current logging instances to use new logger
  * recording: Add logging header to simplify input recording logging
  * recording: Skip extraneous code in SaveState handler if recording is disabled
  * vs: Move the VirtualPad images into their own filter
  * cmake: Fix the build without portaudio (Again). (#3827)
  * gamedb: Rename Colosseum - Road to Freedom to 21 Card Games. (#3830)
Comments 0
openSUSE Build Service is sponsored by