PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000000803 803 Bytes
_servicedata 0000000230 230 Bytes
pcsx2-1.7.0~dev+501~git20201030T102824.tar.xz 0011778240 11.2 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git.changes 0000018648 18.2 KB
pcsx2-git.spec 0000009155 8.94 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
Revision 135 (latest revision is 323)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 135)
- Update to version 1.7.0~dev+501~git20201030T102824:
  * GameDB: Added patch for Black NTSC-J to fix collisions
  * GameDB: Added Black PAL-E patch for collisions
  * Loosen up wxwidget version restrictions. Default to Gtk 3. Cleanup. (#3832)
  * Added cmake options to bypass setcap execution. (#3840)
  * gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
  * gsdx-hw: Set Full DATE accuracy as default.
  * JIT: fix FPU IEEE float conversion on x64
  * GameDB: Change clamping on missed versions of Black
  * GameDB: Correct CRC for Black US patch, also comment vuclamp fix
  * GameDB: Add patches for Black PAL-M5 and NTSC-U, fixes Collisions Also changed the clamp mode to 3 as that also works and is preferred
  * MTGS: Remove old DXGI fullscreen overrides code, run clang.
  * GameDB: Added patch for Ratchet & Clank 3 demo shadows
  * GameDB: Remove IHRA 2005 patch
  * onepad: Update to latest controller database.
  * ee: update cache emulation for 64 bits
  * GameDB: Add patches for Idea Factory games
  * GSdx: Clang format -  plugins/GSdx/Renderers/OpenGL/GLLoader.cpp
  * pcsx2-gui: Clang format - pcsx2/SourceLog.cpp - pcsx2/gui/AppInit.cpp - pcsx2/gui/ConsoleLogger.cpp - pcsx2/gui/MainFrame.cpp
  * pcsx2-gui: Further improve with adding punctation,tooltip and formatting.
  * microVU: Fix program range wrapping
  * microVU: Sort out when the Status flag is de/normalized Properly clear non-stick invalid/zero flags on DIV/SQRT/RSQRT COP2 instructions
  * microVU: properly normalise Status flags when exiting a VU program Fixes shadows in Ratchet Gladiator
  * microVU: Save valid flag instances at the end of a VU0 program. Fixes State of Emergency 2 black screens and BIOS reboot in Driving Emotion Type-S
  * gsdx: properly init clut ptrs v2 (#3858)
  * GameDB: Added patch for Twisted Metal Head On fire effects
  * microVU: Fixed bug in E-bit conditional branches. Fixes DT Racer GameDB: Added VU0 Kickstart hack for DT Racer
Comments 1

Rarmi's avatar

PCSX2 v2.0.2 has been released today. Stable build finally. No longer have to worry about nightly changes.

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