PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

Refresh
Refresh
Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000000803 803 Bytes
_servicedata 0000000230 230 Bytes
pcsx2-1.7.0~dev+522~git20201104T074858.tar.xz 0011752420 11.2 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git.changes 0000019937 19.5 KB
pcsx2-git.spec 0000009155 8.94 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
Revision 136 (latest revision is 323)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 136)
- Update to version 1.7.0~dev+522~git20201104T074858:
  * gsdx-hw: EmulateAtst -> Remove unused tex parameter
  * gsdx-hw: Move EmulateAtst in common hw renderer code.
  * onepad: Update to latest controller database.
  * GameDB: 24 The game
  * misc: Replace Fall through comments with c++17 attribute.
  * gsdx-hw: EmulateBlending -> add [[fallthrough]] attribute to switch cases.
  * gsdx-d3d11: Clean up blending code a bit.
  * Remove references to dev9ghzdrk. If dev9 is built in, we need to always do the setcap check when not disabled, not just if dev9ghzdrk is built.
  * DEV9: remove unneeded error message
  * DEV9: fix wide char conversion & review fixes
  * DEV9: misc formatting
  * DEV9: integrate lean and mean and rebase with spu2
  * DEV9: windows support unicode fixes
  * DEV9: windows support mostly done, unicode thingies to fix
  * DEV9: bugfix on linux when no if, config revamp
  * DEV9: updated license headers and clang-format
  * DEV9: add back configure GUI
  * DEV9: implement lifecycle callbacks
  * DEV9: initial merge complete
  * DEV9: including back initial original references
  * DEV9: initial work on merge, removing references
Comments 1

Rarmi's avatar

PCSX2 v2.0.2 has been released today. Stable build finally. No longer have to worry about nightly changes.

openSUSE Build Service is sponsored by