PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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3
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
- Create Badge
Refresh
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001001 1001 Bytes | |
_servicedata | 0000000230 230 Bytes | |
pcsx2-1.7.2183+0~git20211230.34686dc16.tar.xz | 0005526536 5.27 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git.changes | 0000119125 116 KB | |
pcsx2-git.spec | 0000009907 9.67 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB |
Revision 207 (latest revision is 324)
Sergey Kondakov (X0F)
committed
(revision 207)
- Update to version 1.7.2183+0~git20211230.34686dc16: * GameDB: remove patches for 'Neo Contra' and add EE rounding and clamping * Linux: Fix executable case in PCSX2-linux.sh * GS-d3d11: MaxAnisotropy value range is 1-16, clamp it. * GS-wx: Aniso can run with nearest texture filtering so let's leave it. * GS-d3d11: Mirror anisotropic filtering behavior on Direct3D11. * FileSystem: follow c++17 and unbreak FreeBSD * ryml: unbreak non-Linux Unices * USB: Save Sony prints in BMP format * USB: Sony DPP-MP1 printer emulation * GS-hw: Optimize PABE. * GHActions: Fix game controller db updater * CDVD: Add detection for PS2 Linux Disc 2 * Core: Savestate version bump * CDVD: Add more error checking, set seek status * CDVD: Separate SCMD/NCMD Fifo's set to right size * CDVD: Added missing busy/ready checks * CDVD: Extra error handling and fix some flag details * CDVD: Improve status handling/implement sticky status * CDVD: Replace cdvd.Ready handling * CDVD: Add some error handling, fix up some IRQ stuff * CDVD: Zero sector handling and fix CdStop * GS: Try to fix -Wreorder warning. * MISC: codacy fixes * reference the app-variables.sh apprun-hook file * Update AppRun * Create app-variables.sh * GSDumpDialog: Cache length instead of querying every packet * PAD: Add platform independent implementation * USB: Fix compilation of USBNull on Windows
Comments 1
PCSX2 v2.0.2 has been released today. Stable build finally. No longer have to worry about nightly changes.