PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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derived packages
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001263 1.23 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2582+0~git20220410.00af7d683.tar.xz | 0021777860 20.8 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git.changes | 0000127876 125 KB | |
pcsx2-git.spec | 0000009879 9.65 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB |
Revision 215 (latest revision is 314)
Sergey Kondakov (X0F)
committed
(revision 215)
- Update to version 1.7.2582+0~git20220410.00af7d683: * GSState: Remove transfer direction warning * GS: Flush PRIM on write if pending PRIM draw had TME * Qt: Fix interlacing * Qt: Add Gzipped * LnxMisc: Use clock_gettime() instead of gettimeofday() * GameDB: Fix name + add comment * Gamedb: add 'VUSyncHack' to 'Next Generation Tennis 2003' * PCSX2: Interlacing to Deinterlacing * GameDB: God Of War 1 / 2 * R3000A/R5900: Refactor interpreter/recompiler exits * VMManager: Add frame advance hotkey * R5900: Make CPU exits consistent and safe * Qt: Add QtHost::RunOnUIThread() * Qt: Implement Host::RunOnCPUThread() * Gamedb: Add Bumpy Trot Trial serial * gitignore: ignore bin/textures * Gamedb: Add Hachi-One Diver serial. (#5828) * GSDump: Drop last packet of truncated dumps * PAD: Update to latest controller database. * Core: Move Applying GameFixes into GameEntry * Config: Fix saving/loading EnableGameFixes in Core * GameDB: Update Simple Series entries * Remove erroneous unmanaged cleanup of managed code * GS: Fix reversed reversed GS copies. * GS: Force min/mag linear when trilinear is forced * GS: Make hardware renderer trilinear consistent * GS: Add automatic trilinear filtering level * GameDB: Metal Gear Solid 3 PAL - Fix blurry characters (#5819) * GS: Improve autoflush rect checks
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