PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000001263 1.23 KB
_servicedata 0000000434 434 Bytes
pcsx2-1.7.2588+0~git20220414.5fb00bd6c.tar.xz 0021780272 20.8 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git.changes 0000128412 125 KB
pcsx2-git.spec 0000009911 9.68 KB
pcsx2-no_PCH.patch 0000003099 3.03 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
pcsx2-static_cast.patch 0000003000 2.93 KB
pcsx2_issue4294.patch 0000010587 10.3 KB
Revision 216 (latest revision is 314)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 216)
- Update to version 1.7.2588+0~git20220414.5fb00bd6c:
  * GS: Fix some log warnings.
  * Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep
  * Emitter: Fix s8 problem with displacements
  * PAD: Update to latest controller database.
  * Bump actions/upload-artifact from 2 to 3
  * wx: Fix compile on wx 3.1.6
  * i18n: Formatting
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