PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000001378 1.35 KB
_servicedata 0000000434 434 Bytes
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz 0024373904 23.2 MB
pcsx2-1.7.3222+0~git20220818.4992659b4.tar.xz 0023502020 22.4 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git.changes 0000177642 173 KB
pcsx2-git.spec 0000010591 10.3 KB
pcsx2-no_PCH.patch 0000003099 3.03 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
pcsx2-static_cast.patch 0000003000 2.93 KB
pcsx2_issue4294.patch 0000010587 10.3 KB
Revision 236 (latest revision is 314)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 236)
- Update to version 1.7.3222+0~git20220818.4992659b4:
  * GS: fix out of bounds access to index buffer.
  * GameDB: Shellshock Nam 67 Upscaling fixes
  * GS: Fix Wsign-compare warning.
  * Qt: Fix newline printed for guest printf on Linux
  * GameDB: Interlace and upscale fixes for Cocoto Fishing Master
  * GS: Don't do blend_mix on HDR
  * GS: Add constant adjustment in blend mix when reverse subtracting.
  * Qt: Add ProLogic decoding audio settings
  * Qt: Change name of Adjust to Host Refresh Rate
  * QT: Changing checked to Checked
  * Qt: Add missing description box texts
  * GameDB: Upscaling fix for Naruto Ultimate Ninja 5/Narutimate Accel 2
  * GS: Fix bug where incorrect verticles were saved on flush
  * GS: Add shortcut for Autoflush on Tri-Strip/Fan
  * GS: Improve autoflush detection.
  * GameDB: DBZ Budokai Tenkaichi fixes
  * Gamedb: add upscaling fixes to 'Charlie's Angels'
  * PAD: Fix Wsign-compare warning.
  * GS: Fix Wunused-private-field warning.
  * GS: Revert #6838
  * gameDB: Kessen 2 NTSC-J refraction patch fix (#6842)
  * GS/TextureCache: Fix texture resize in DX11
  * Workflows: Download cheats from pcsx2_patches repo on build time
  * GameDB: Add various Burnout fixes
  * GameDB: Fix typos in game names
  * GameDB: Remove half-pixel offset from Mercenaries
  * Gamedb: add fixes for 'World Rally Championship' NTSC-J versions
  * WX: Change default sound module
  * GS:HW: More accurate blend equation for blend mix
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