PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
-
1
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001378 1.35 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz | 0024373904 23.2 MB | |
pcsx2-1.7.3511+0~git20221101.66f166909.tar.xz | 0024411624 23.3 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git-rpmlintrc | 0000000099 99 Bytes | |
pcsx2-git.changes | 0000202076 197 KB | |
pcsx2-git.spec | 0000013738 13.4 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB |
Revision 251 (latest revision is 314)
Sergey Kondakov (X0F)
committed
(revision 251)
- Update to version 1.7.3511+0~git20221101.66f166909: * GameDB: add missing serial * GS/TextureCache: remove an unnecessary TBW check * cmake: comment out config guide. * gui-wx: Comment out config guide code. * Documentation: Remove config guide from dev builds. * GS: Check memory overlaps with targets for GS downloads * GS/Vulkan: Copy entire target when ds == tex * D3D12HostDisplay: Fix defaulting to vsync off * FullscreenUI: Various improvements * GameDB: Add HPO Normal to Indiana Jones SOK * GS: Fix small config refresh bug. * GameDB: Add HPO Normal to WRC 4 and VU Round Nearest to GH 5 * PAD: Update to latest controller database. * Qt: Add translate tag to shutdown message (#7302) * GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures. Warning: This is possibly a misdetection, so it might break later on. * GS-HW: Fix bugs in CLUT draw heuristics, fixes up Driver Parallel Lines * GSHW: Ignore recursive draws in CLUT heuristics. * GameDB: Add CLUT renderer + other fixes * GS-HW: SW Render CLUT draws * Gamedb: add WRC4 patch to NTSC-J version * GameDB: Add fixes and missing fixes to Ape Escape 3 * HW-TC: Keep old frames usable a bit longer. * build: Fix build on FreeBSD * Fix shm_open(3) call on FreeBSD * DEV9: Sockets: Fix UDP FixedPort * DEV9: Sockets: Log correct UDP port * DEV9: Fix setting response code * DEV9: Fix DNS Internal mode acting as Auto mode * Gamedb :add upscaling fixes to 'Kingdom Hearts II'
Comments 0