PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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derived packages
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
- Create Badge
Refresh
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001378 1.35 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz | 0024373904 23.2 MB | |
pcsx2-1.7.4546+0~git20230531.ed6dd6f6cd.tar.xz | 0021152224 20.2 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git-rpmlintrc | 0000000099 99 Bytes | |
pcsx2-git.changes | 0000289127 282 KB | |
pcsx2-git.spec | 0000013935 13.6 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB | |
pcsx2_rapidyaml-fix.patch | 0000003514 3.43 KB | |
pcsx2_unbundle-vulkan.patch | 0000000680 680 Bytes |
Revision 268 (latest revision is 314)
- Update to version 1.7.4546+0~git20230531.ed6dd6f6cd: * CI: Update build to use patches.zip instead of cheats * Patch: Add new toggleable cheat and patch interface * GameDB: Fixes for Onimusha Warlords * Qt: Add memory cards to per-game settings * GameDB: Add full mipmap with ps2 trilinear to ESPN NFL 2K5. * GS-TC: Fix bugs with target resize and borders in texture min max * Github: Update issue template * GS/HW: Don't preload large framebuffer alpha textures * GS: Enable API debug logging in Devel builds * GameDB: Urban Chaos Light alignment fix * CMake: Add vtune support on Windows * VMManager: MacOS CPU count detection * GameDB: add various entries * Patch: Rename le{short,word,double} to be{short,word,double} * Common: Add ByteSwap.h * Core: Use 2MB stacks for µVU * GS-Metal: Fix Wunused-variable warnings. * GS/HW: Vectorize mem clears * GS/HW: Detect row/page-based split clears * GameDB: Fix missing textures in Galerians: Ash * Patches: Fix parsing of double words. Expand error log. * github: update issue templates * Patch: Discard patches with non-hex addresses/values * StringUtil: Fix incorrect value of endptr * Achievements: Implement the ELF suffix hack from CDVD when hashing * GameDB: add missing entries * GameDB: Add full mipmap with ps2 trilinear to 2002 FIFA World Cup. * LogSink: Log BIOS print syscall messages if EE console is enabled * GameDB: HP COS Fixes
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