PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000001378 1.35 KB
_servicedata 0000000434 434 Bytes
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz 0024373904 23.2 MB
pcsx2-1.7.4775+0~git20230723.57d042ca4a.tar.xz 0021715668 20.7 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git-rpmlintrc 0000000099 99 Bytes
pcsx2-git.changes 0000307655 300 KB
pcsx2-git.spec 0000014353 14 KB
pcsx2-no_PCH.patch 0000003099 3.03 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
pcsx2-static_cast.patch 0000003000 2.93 KB
pcsx2_issue4294.patch 0000010587 10.3 KB
pcsx2_rapidyaml-fix.patch 0000003514 3.43 KB
pcsx2_unbundle-vulkan.patch 0000000781 781 Bytes
Revision 275 (latest revision is 323)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 275)
- Update to version 1.7.4775+0~git20230723.57d042ca4a:
  * GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly
  * CDVD: Fix DevCon typo for cdvdUncheckedLoadDiscElf
  * GameDB: Adding Cop 2 patches for French & German versions of Kessen II
  * CI/Linux: Include AppStream XML in AppImage
  * CI/Linux: Fix AppImage getting symbols stripped
  * GS/HW: Fix alpha min/max crashing on BC1 textures
  * GS:Capture: Prefer h264 as the default codec
  * GS:Capture: Support user pixel format overrides
  * GS:Capture: Fix s16 audio output
  * GHActions:MacOS: Bundle a minimal ffmpeg
  * CMake: Support linked ffmpeg on macOS
  * GS: Add mov capture option
  * GSRunner: Add modal comparison
  * GSRunner: Fix incorrect total/average counters
  * Qt: Update Base Translation
  * VMManager: Notify MTGS in UpdateDiscDetails()
  * vcxproj: Add missing shader filters.
  * GS-shaders: Add missing copyright headers.
  * Qt: Update Base Translation
  * Qt: Fix game properties for unscanned files
  * 3rdparty: Update wil
  * HeterogeneousContainers: Drop pre-C++20 path
  * 3rdparty: Remove GSL
  * Misc: Swap from gsl::span to std::span
  * Build: Require C++20
  * Misc: Fix a bunch of issues preventing C++20 compilation
  * Qt: Stop open/save dialogs from spamming users with permission requests
  * GS/HW: Replace Ico CRC hack with move handler
  * GSRunner: Dump/compare stats
Comments 1

Rarmi's avatar

PCSX2 v2.0.2 has been released today. Stable build finally. No longer have to worry about nightly changes.

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