PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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derived packages
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001340 1.31 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz | 0024373904 23.2 MB | |
pcsx2-1.7.5119+0~git20231015.2d474b3d3.tar.xz | 0025137960 24 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git-rpmlintrc | 0000000099 99 Bytes | |
pcsx2-git.changes | 0000335007 327 KB | |
pcsx2-git.spec | 0000016040 15.7 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB | |
pcsx2_rapidyaml-fix.patch | 0000003514 3.43 KB | |
pcsx2_unbundle-vulkan.patch | 0000000789 789 Bytes |
Revision 294 (latest revision is 314)
Sergey Kondakov (X0F)
committed
(revision 294)
- Update to version 1.7.5119+0~git20231015.2d474b3d3: * GameDB: Use sort names for titles beginning with "The" * SPU: Lower final output volume * SPU2: Implement inverse phase slide mode * SPU2: Delete stupid comment * SPU2: Cleanup unused destructor * SPU2: Get rid of 32bit volumes [SAVEVERSION+] * SPU2: Rewrite volume slides [SAVEVERSION+] * SPU2: Rewrite ADSR [SAVEVERSION+] * GameDB: Adjust hwfixes for Tom & Jerry's War of the Wiskers. * GameDB: Various fixes * Qt: Fix typo * Qt: Move game list display settings below scanning settings * Qt: Put game scanning config in groupbox * Qt: Show EN and Sorting titles in game summary * Qt: Add option to prefer English titles in Game List * GHActions: Improve failure message for prettier lint failures * GHActions: Add yamllint pass to gamedb lint * Qt: Use locale-sensitive compare for game list sort * FSUI: Use English titles * GameDB:JP: Use parenthesized readings for sort names * GameDB:JP: Normalize edition formatting * GameDB:JP: Move collection names to the end * GameDB:JP: Add disk numbers * GameDB: Add Japanese names * GameDB: Add name-sort and name-en fields * GS/HW: Restore off-by-one clamp when upscaling * GameDB: Ayakashi-bito needs software clut * GameDB: Force minimum blend for Gun * CI: remove libjpeg from mac build script
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