PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000001340 1.31 KB
_servicedata 0000000434 434 Bytes
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz 0024373904 23.2 MB
pcsx2-1.7.5119+0~git20231015.2d474b3d3.tar.xz 0025137960 24 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git-rpmlintrc 0000000099 99 Bytes
pcsx2-git.changes 0000335007 327 KB
pcsx2-git.spec 0000016040 15.7 KB
pcsx2-no_PCH.patch 0000003099 3.03 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
pcsx2-static_cast.patch 0000003000 2.93 KB
pcsx2_issue4294.patch 0000010587 10.3 KB
pcsx2_rapidyaml-fix.patch 0000003514 3.43 KB
pcsx2_unbundle-vulkan.patch 0000000789 789 Bytes
Revision 294 (latest revision is 314)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 294)
- Update to version 1.7.5119+0~git20231015.2d474b3d3:
  * GameDB: Use sort names for titles beginning with "The"
  * SPU: Lower final output volume
  * SPU2: Implement inverse phase slide mode
  * SPU2: Delete stupid comment
  * SPU2: Cleanup unused destructor
  * SPU2: Get rid of 32bit volumes [SAVEVERSION+]
  * SPU2: Rewrite volume slides [SAVEVERSION+]
  * SPU2: Rewrite ADSR [SAVEVERSION+]
  * GameDB: Adjust hwfixes for Tom & Jerry's War of the Wiskers.
  * GameDB: Various fixes
  * Qt: Fix typo
  * Qt: Move game list display settings below scanning settings
  * Qt: Put game scanning config in groupbox
  * Qt: Show EN and Sorting titles in game summary
  * Qt: Add option to prefer English titles in Game List
  * GHActions: Improve failure message for prettier lint failures
  * GHActions: Add yamllint pass to gamedb lint
  * Qt: Use locale-sensitive compare for game list sort
  * FSUI: Use English titles
  * GameDB:JP: Use parenthesized readings for sort names
  * GameDB:JP: Normalize edition formatting
  * GameDB:JP: Move collection names to the end
  * GameDB:JP: Add disk numbers
  * GameDB: Add Japanese names
  * GameDB: Add name-sort and name-en fields
  * GS/HW: Restore off-by-one clamp when upscaling
  * GameDB: Ayakashi-bito needs software clut
  * GameDB: Force minimum blend for Gun
  * CI: remove libjpeg from mac  build script
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