PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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derived packages
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001340 1.31 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz | 0024373904 23.2 MB | |
pcsx2-1.7.5148+0~git20231023.3ecfb5b07.tar.xz | 0024948364 23.8 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git-rpmlintrc | 0000000099 99 Bytes | |
pcsx2-git.changes | 0000337111 329 KB | |
pcsx2-git.spec | 0000016040 15.7 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB | |
pcsx2_rapidyaml-fix.patch | 0000003514 3.43 KB | |
pcsx2_unbundle-vulkan.patch | 0000000789 789 Bytes |
Revision 295 (latest revision is 314)
Sergey Kondakov (X0F)
committed
(revision 295)
- Update to version 1.7.5148+0~git20231023.3ecfb5b07: * PAD: Update to latest controller database. * GameDB: fixes for "NFL Quarterback Club 2002 * GameDB: fixes for Football Manager series * DInputSource: Limit the amount of reported buttons and POV hats to what the data format supports * Bump flatpak/flatpak-github-actions from 6.2 to 6.3 * GS/TC: Invalidate alpha on overlapping targets with no alpha * GS/TC: Check transfer list is empty before accessing on source lookup * DInputSource: Ignore devices with no buttons * USB: Fix inverted mouse wheel (#10158) * GS/HW: Enable PABE only when Alpha min is lower than 128. * SPU2: Temporary CDDA fix * SPU2: Minor cleanup * SPU2: Rearrange interpolation table * GameDB: Adjust fixes for PaRappa the Rapper 2 * SPU2: Pass reverb input by value * SPU2: Put clamp_mix in header for more inlining * SPU2: Multi-isa resampling functions * SPU2: Optimize reverb resampling [SAVEVERSION+] * SPU2: Simplify reverb resampling * GS: Fix Wunused-variable warning. * GS/HW: Rename dfmt to dst_fmt. * GS: Bump shader cache version. * GameDB: Fixes for FIFA Total Football 2 * Qt: Update Base Translation * GS/HW: Use enum for format checks. * SPU2: Clamp before Applying master volume * SPU2: Make mixer gates s32 for safety * Readme: Update macos requirements. * Qt: Small icon changes to profile buttons
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