PCSX2, the PS2 emulator

Edit Package pcsx2-git

Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.

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Source Files
Filename Size Changed
99-direct-access-to-sixaxis-gamepad.rules 0000000407 407 Bytes
_service 0000001340 1.31 KB
_servicedata 0000000434 434 Bytes
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz 0024373904 23.2 MB
pcsx2-1.7.5195+0~git20231108.8e9fd91ce.tar.xz 0024950380 23.8 MB
pcsx2-PR3444.patch 0000003718 3.63 KB
pcsx2-PR3686.patch 0000002051 2 KB
pcsx2-PR3832.patch 0000012497 12.2 KB
pcsx2-git-rpmlintrc 0000000099 99 Bytes
pcsx2-git.changes 0000341425 333 KB
pcsx2-git.spec 0000016040 15.7 KB
pcsx2-no_PCH.patch 0000003099 3.03 KB
pcsx2-remove_bad_lto_hardcoding.patch 0000000989 989 Bytes
pcsx2-static_cast.patch 0000003000 2.93 KB
pcsx2_issue4294.patch 0000010587 10.3 KB
pcsx2_rapidyaml-fix.patch 0000003514 3.43 KB
pcsx2_unbundle-vulkan.patch 0000000789 789 Bytes
Revision 298 (latest revision is 314)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 298)
- Update to version 1.7.5195+0~git20231108.8e9fd91ce:
  * Counters: Pass correct start cycle
  * SPU2: Fix Wsign-compare warnings.
  * Interpreter: Fix Wsign-compare warning.
  * IOP: Fix Wunused-variable warnings.
  * Templates: Update piracy note (#10251)
  * Qt: Check both English and non-English name for cover paths
  * Qt: Update Base Translation
  * GameDB: Various fixes
  * IPU: Pause IPU_TO on tag edge. Stop repeat Interrupts
  * Counters: Improve counter updates and fix a couple of errors
  * EE/Int: Improve FPU emulation
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