PCSX2, the PS2 emulator
Native fresh PCSX2 build.
Non-32bit builds continue to be broken because developers are stuck in year 1995 and love obsolete architecture ASM fiddling.
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derived packages
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/pcsx2-git && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
99-direct-access-to-sixaxis-gamepad.rules | 0000000407 407 Bytes | |
_service | 0000001340 1.31 KB | |
_servicedata | 0000000434 434 Bytes | |
pcsx2-1.7.2759+2~git20220522.c07c94265.tar.xz | 0024373904 23.2 MB | |
pcsx2-1.7.5624+0~git20240319.8f381a4e1.tar.xz | 0026525612 25.3 MB | |
pcsx2-PR3444.patch | 0000003718 3.63 KB | |
pcsx2-PR3686.patch | 0000002051 2 KB | |
pcsx2-PR3832.patch | 0000012497 12.2 KB | |
pcsx2-git-rpmlintrc | 0000000099 99 Bytes | |
pcsx2-git.changes | 0000374168 365 KB | |
pcsx2-git.spec | 0000016107 15.7 KB | |
pcsx2-no_PCH.patch | 0000003099 3.03 KB | |
pcsx2-remove_bad_lto_hardcoding.patch | 0000000989 989 Bytes | |
pcsx2-static_cast.patch | 0000003000 2.93 KB | |
pcsx2_issue4294.patch | 0000010587 10.3 KB | |
pcsx2_rapidyaml-fix.patch | 0000003514 3.43 KB | |
pcsx2_unbundle-vulkan.patch | 0000000789 789 Bytes |
Revision 307 (latest revision is 314)
- Update to version 1.7.5624+0~git20240319.8f381a4e1: * GS/HW: Improve how we handle texture shuffles with barriers. * PAD: Update to latest controller database. * UI: Rename screenshot size options * GameDB: Various fixes * GameDB: NTSC-J Fixes. (#10928) * UI: Add the "points" unit in some RA-related strings (#10917) * GS/HW: Decorrect targets for readbacks. * GS/HW: Allow source is rt to use corrected alpha in most cases. * GS/HW: Clean up Correct/Decorrect calls and functions. * GS/HW: RTA Decorrect on Target Update. * GS/HW: Adjust RTA shader precision. * GS/HW: Check if channel shuffling actually needs decorrecting. * GS/HW: Improve how we handle decorrection on texture shuffles. * GS/HW: RTA checks for moves and DST matches and ICO CRC. * GS/HW: Avoid corrections on new targets. * GS/HW: Update TargetClear to work with RTA Correction. * GS/HW: RTA Correction, implement on DATE. * GS/HW: Make sure we don't multiply Cs if Ad is corrected. * GS/HW: Decorrect Ad on sw blend in tfx shader. * GS/HW: Avoid (Ad + 1) cases on RTA correction. * GS/HW: Add support for Ad (RTA) correction. * GS/HW: Improve shuffle width/height detection * Qt: Disable Texture barriers option on Metal. * GS/Metal: Fix some Wformat warnings. * GS/HW: Adjust blend mix for impossible blend. * Debugger: Fixes crash selecting a filter search with new search button * Debugger: Reduces RAM useage for searches (Act 1) * OSD: Add Memcard Icon in more places * BPM: Implement "Open in File Browser" Function
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