OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.

Edit Package glm
https://github.com/g-truc/glm.git

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.

GLM provides classes and functions designed and implemented with the same naming
conventions and functionalities than GLSL so that when a programmer knows GLSL,
he knows GLM as well which makes it really easy to use.

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Source Files
Filename Size Changed
_service 0000000503 503 Bytes
_service:recompress:tar_scm:glm-1.0.x+git.20240421T202002~45008b2.tar.xz 0003624340 3.46 MB
_service:set_version:glm.spec 0000002903 2.83 KB
_service:tar_scm:_servicedata 0000000231 231 Bytes
_service:tar_scm:glm.changes 0000000727 727 Bytes
glm.changes 0000000155 155 Bytes
glm.spec 0000002875 2.81 KB
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