OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.
https://github.com/g-truc/glm.git
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming
conventions and functionalities than GLSL so that when a programmer knows GLSL,
he knows GLM as well which makes it really easy to use.
- Links to home:alveus:depository / glm
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:alveus:kodi-next/glm && cd $_
- Create Badge
Refresh
Refresh
Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
_service | 0000000503 503 Bytes | |
_service:recompress:tar_scm:glm-1.0.x+git.20240412 |
0003623948 3.46 MB | |
_service:set_version:glm.spec | 0000002903 2.83 KB | |
_service:tar_scm:_servicedata | 0000000231 231 Bytes | |
_service:tar_scm:glm.changes | 0000000708 708 Bytes | |
glm.changes | 0000000155 155 Bytes | |
glm.spec | 0000002875 2.81 KB |
Latest Revision
ALEXANDER S. SHUBIN (alveus)
committed
(revision 1)
Comments 0