SDL Graphics Routines for Primitives and Other Support Functions
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitives.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.
- Sources inherited from project openSUSE:Factory:Rings:1-MinimalX
- Links to openSUSE:Factory / SDL_gfx
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:dirkmueller:branches:openSUSE:Factory:Rings:1-MinimalX/SDL_gfx && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
SDL_gfx-2.0.27.tar.gz | 0001693451 1.62 MB | |
SDL_gfx.changes | 0000008422 8.22 KB | |
SDL_gfx.spec | 0000003455 3.37 KB | |
baselibs.conf | 0000000207 207 Bytes |
Latest Revision
Yuchen Lin (maxlin_factory)
committed
(revision 1)
Comments 0