An open source reimplementation of the original XCom
OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL.
The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch.
User is required to have original gamedata (possible to obtain from e.g. Steam) installed to ~/.local/share/openxcom/data/
- Developed at games
- Sources inherited from project openSUSE:Factory
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1
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osc -A https://api.opensuse.org checkout home:seife:Factory/openxcom && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
openxcom-1.0.0.tar.gz | 0002809030 2.68 MB | |
openxcom-abs.patch | 0000001459 1.42 KB | |
openxcom.changes | 0000001870 1.83 KB | |
openxcom.spec | 0000003097 3.02 KB |
Revision 4 (latest revision is 9)
Dominique Leuenberger (dimstar_suse)
accepted
request 402872
from
Tomáš Chvátal (scarabeus_iv)
(revision 4)
- Add patch fixing gcc6 build bnc#985174: * openxcom-abs.patch
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